Replay
  • HumanSnow dream
    1. Archmage, level 5
    2. Blood Mage, level 3
  • Night ElfSonik
    1. Firelord, level 5
    2. Demon Hunter, level 2
vs
Game length
00:13:08
Patch
2.00
Downloads
56
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 13, 2025 by kover2177
Game breakdown

Snow dream (Angelxuemen#3482)

181 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Blood MageLevel 3
    1. Siphon Mana level 2
    2. Banish level 1

Units

  • Rifleman10
  • Peasant8
  • Footman6
  • Priest4
  • Sorceress3
  • Ice Troll Berserker2

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Dust of Appearance1
  • Scroll of Healing1

Control groups

Group 1234
Set 67 14 3 4
Used 325 139 122 35
Actions by type
Right clicks
957
Selections
485
Control group selections
621
Control groups set
88
Build and train orders
93
Abilities
38
Basic commands
4
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Sonik (IronSonik#2342)

275 APM

Heroes

  • FirelordLevel 5
    1. Summon Lava Spawn level 3
    2. Soul Burn level 2
  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1

Units

  • Wisp19
  • Druid of the Claw12
  • Archer7

Buildings

  • Moon Well4
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wonders1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Potion of Lesser Invulnerability1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 33 16 10 7 1 21
Used 160 115 41 263 77 223
Actions by type
Right clicks
1032
Selections
1070
Control group selections
879
Control groups set
88
Build and train orders
96
Abilities
72
Basic commands
270
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
7,685

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:17 4,283 6:34 6,424 9:51 8,565 13:08 U U
Army4,355
Economy600
Production490
Technology535
Support1,705
NightelfData incomplete
8,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:17 4,283 6:34 6,424 9:51 8,565 13:08
Army3,970
Economy1,140
Production640
Technology970
Support1,845

Partial spend: actions with unknown prices are excluded.

13:08 / 13:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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