Replay
  • HumanBlade
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfSoYma
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:15:36
Patch
2.00
Downloads
66
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 13, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

241 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 2
    2. Forked Lightning level 1

Units

  • Rifleman12
  • Peasant9
  • Sorceress7
  • Footman4
  • Priest4

Buildings

  • Farm9
  • Scout Tower6
  • Arcane Tower5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 2
  • Sorceress Training
  • Armor

Items

  • Circlet of Nobility2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 1234
Set 59 22 3 4
Used 503 352 56 134
Group 5690
Set 12 4 2 4
Used 163 151 0 2
Actions by type
Right clicks
1191
Selections
608
Control group selections
1361
Control groups set
110
Build and train orders
89
Abilities
42
Basic commands
302
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoYma (SoYma#2943)

214 APM

Heroes

  • Demon HunterLevel 3
    1. Mana Burn level 2
    2. Evasion level 1
  • Naga Sea WitchLevel 3
    1. Frost Arrows level 1
    2. Forked Lightning level 2

Units

  • Wisp18
  • Druid of the Claw12
  • Archer5

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Ancient of Lore2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2

Items

  • Staff of Preservation2
  • Anti-magic Potion2
  • Potion of Healing2
  • Scroll of Healing2
  • Orb of Venom1
  • Moonstone1

Control groups

Group 1234
Set 66 3 3 5
Used 496 151 431 49
Actions by type
Right clicks
1311
Selections
558
Control group selections
1127
Control groups set
77
Build and train orders
106
Abilities
77
Basic commands
23
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
8,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,401 3:54 4,803 7:48 7,204 11:42 9,605 15:36
Army4,625
Economy675
Production490
Technology745
Support2,445
Nightelf
9,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,401 3:54 4,803 7:48 7,204 11:42 9,605 15:36
Army3,710
Economy1,080
Production820
Technology650
Support3,345
15:36 / 15:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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