Replay
  • Night ElfEleGaNt
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
  • Night ElfJens
    1. Keeper of the Grove, level 7
    2. Priestess of the Moon, level 5
vs
Game length
00:33:34
Patch
2.00
Downloads
82
Tidehunters 1.2
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 7, 2025 by kover2177
Game breakdown

EleGaNt (qiuqiuLoveU#3668)

239 APM

Heroes

  • Demon HunterLevel 6
    1. Immolation level 1
    2. Mana Burn level 3
    3. Evasion level 1
    4. Metamorphosis level 1
  • Naga Sea WitchLevel 5
    1. Frost Arrows level 2
    2. Forked Lightning level 3

Units

  • Wisp31
  • Druid of the Claw14
  • Hippogryph12
  • Dryad6
  • Archer4

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Wind3
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • UltravisionLevel 2
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Strength of the WildLevel 2
  • Well SpringLevel 2
  • Mark of the ClawLevel 2
  • Nature's BlessingLevel 2
  • Reinforced Hides

Items

  • Potion of Lesser Invulnerability5
  • Anti-magic Potion2
  • Boots of Speed2
  • Staff of Teleportation1
  • Circlet of Nobility1
  • Slippers of Agility +31
  • Orb of Venom1
  • Staff of Preservation1
  • Potion of Healing1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 77 15 18 1
Used 868 537 217 161
Group 5678
Set 3 1 2 1
Used 72 153 1 206
Actions by type
Right clicks
2813
Selections
1855
Control group selections
2215
Control groups set
118
Build and train orders
246
Abilities
177
Basic commands
512
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Jens (Jens#11592)

376 APM

Heroes

  • Keeper of the GroveLevel 7
    1. Entangling Roots level 3
    2. Force of Nature level 3
    3. Tranquility level 1
  • Priestess of the MoonLevel 5
    1. Trueshot Aura level 3
    2. Searing Arrows level 2

Units

  • Archer34
  • Wisp24
  • Hippogryph24
  • Druid of the Talon4
  • Goblin Shredder2

Buildings

  • Moon Well6
  • Tree of Life3
  • Ancient of Wind3
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved BowsLevel 3
  • Sentinel
  • MarksmanshipLevel 2
  • Strength of the MoonLevel 4
  • Ultravision
  • Well SpringLevel 2
  • Nature's Blessing

Items

  • Scroll of Healing6
  • Lesser Clarity Potion4
  • Scroll of Town Portal3
  • Potion of Mana3
  • Potion of Healing2
  • Staff of Teleportation1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 12345
Set 319 3 390 26 24
Used 2397 1 2195 295 341
Group 67890
Set 15 11 18 16 3
Used 57 120 0 0 17
Actions by type
Right clicks
3934
Selections
1608
Control group selections
5423
Control groups set
825
Build and train orders
229
Abilities
154
Basic commands
356
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
17

Timeline

NightelfData incomplete
17,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,135 8:23 10,270 16:47 15,405 25:10 20,540 33:34
Army6,880
Economy2,880
Production1,090
Technology1,320
Support5,175

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
20,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,135 8:23 10,270 16:47 15,405 25:10 20,540 33:34
Army9,550
Economy2,460
Production960
Technology1,445
Support6,125

Partial spend: actions with unknown prices are excluded.

33:34 / 33:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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