Replay
  • HumanSharky
    1. Mountain King, level 4
    2. Paladin, level 2
    3. Blood Mage, level 2
vs
Game length
00:14:18
Patch
2.00
Downloads
39
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 6, 2025 by kover2177
Game breakdown

Sharky (RobotNinja#2136641)

206 APM

Heroes

  • Mountain KingLevel 4
    1. Storm Bolt level 2
    2. Bash level 2
  • PaladinLevel 2
    1. Holy Light level 1
    2. Divine Shield level 1
  • Blood MageLevel 2
    1. Siphon Mana level 1
    2. Banish level 1

Units

  • Peasant17
  • Footman15
  • Gryphon Rider5
  • Knight2
  • Rifleman1

Buildings

  • Farm8
  • Scout Tower6
  • Gryphon Aviary3
  • Arcane Tower2
  • Keep2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Castle1

Upgrades

  • Lumber HarvestingLevel 2
  • Animal War Training
  • Storm Hammers

Items

  • Lesser Clarity Potion5
  • Scroll of Regeneration3
  • Potion of Healing3
  • Boots of Speed1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Staff of Sanctuary1

Control groups

Group 1235
Set 47 1 7 3
Used 424 10 155 257
Actions by type
Right clicks
1007
Selections
568
Control group selections
846
Control groups set
58
Build and train orders
107
Abilities
43
Basic commands
238
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Tom (Chinese player) (Tom#34763)

214 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 2
    2. Critical Strike level 3
  • Shadow HunterLevel 4
    1. Healing Wave level 3
    2. Hex level 1

Units

  • Peon15
  • Troll Headhunter/Berserker7
  • Troll Headhunter/Berserker6
  • Raider4
  • Kodo Beast2
  • Shaman2
  • Grunt1

Buildings

  • Orc Burrow5
  • Altar of Storms2
  • Great Hall2
  • Spirit Lodge2
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Fortress1

Upgrades

  • Spiked Barricades
  • EnsnareLevel 2
  • Berserker Upgrade
  • Shaman TrainingLevel 2
  • War Drums Damage Increase
  • Reinforced Defenses

Items

  • Healing Salve4
  • Lesser Clarity Potion2
  • Scroll of Speed2
  • Claws of Attack +61
  • Circlet of Nobility1
  • Orb of Lightning1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 12345
Set 87 3 5 5 2
Used 656 5 3 552 44
Actions by type
Right clicks
890
Selections
431
Control group selections
1260
Control groups set
102
Build and train orders
126
Abilities
36
Basic commands
149
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
11,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,891 3:34 5,783 7:09 8,674 10:43 11,565 14:18
Army4,120
Economy1,660
Production760
Technology1,490
Support3,535
OrcData incomplete
9,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,891 3:34 5,783 7:09 8,674 10:43 11,565 14:18
Army3,445
Economy1,895
Production985
Technology940
Support2,665

Partial spend: actions with unknown prices are excluded.

14:18 / 14:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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