Replay
  • OrcStarbuck
    1. Tauren Chieftain, level 10
  • OrcAbver
    1. Far Seer, level 5
    2. Blademaster, level 5
vs
Game length
00:31:30
Patch
2.00
Downloads
72
Red Rocks ATR
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 5, 2025 by Stowka
Game breakdown

Starbuck (StarBuck#2732)

263 APM

Heroes

  • Tauren ChieftainLevel 10
    1. War Stomp level 3
    2. Shockwave level 3
    3. Endurance Aura level 3
    4. Reincarnation level 1

Units

  • Peon15
  • Troll Headhunter/Berserker9
  • Tauren5
  • Shaman4
  • Spirit Walker4
  • Troll Headhunter/Berserker3
  • Goblin Sapper1

Buildings

  • Orc Burrow7
  • Altar of Storms2
  • Voodoo Lounge2
  • Spirit Lodge2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Fortress1
  • Tauren Totem1

Upgrades

  • Ranged Weapons
  • Shaman TrainingLevel 2
  • Troll Regeneration
  • Berserker Upgrade
  • Spiked BarricadesLevel 3
  • Reinforced Defenses
  • Spirit Walker TrainingLevel 9

Items

  • Lesser Clarity Potion7
  • Healing Salve6
  • Scroll of Speed4
  • Scroll of Town Portal3
  • Potion of Mana3
  • Staff of Teleportation2
  • Tiny Great Hall2
  • Tome of Retraining1
  • Orb of Lightning1

Control groups

Group 12345
Set 44 3 3 29 2
Used 1564 167 1101 477 1
Actions by type
Right clicks
2397
Selections
1045
Control group selections
3310
Control groups set
81
Build and train orders
309
Abilities
234
Basic commands
843
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Abver (Abver#2162)

193 APM

Heroes

  • Far SeerLevel 5
    1. Feral Spirit level 3
    2. Chain Lightning level 2
  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2

Units

  • Peon49
  • Raider19
  • Troll Headhunter/Berserker5
  • Green Drake2
  • Grunt1
  • Goblin Zeppelin1
  • Goblin Shredder1
  • Black Dragon1

Buildings

  • Orc Burrow6
  • Great Hall4
  • Voodoo Lounge2
  • Beastiary2
  • Watch Tower2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Berserker Strength
  • Troll RegenerationLevel 2
  • Ensnare
  • Pillage
  • Melee Weapons
  • Reinforced Defenses
  • Spiked Barricades

Items

  • Healing Salve12
  • Lesser Clarity Potion10
  • Potion of Healing6
  • Scroll of Speed5
  • Potion of Mana3
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 12456
Set 768 193 90 57 24
Used 356 100 231 123 154
Actions by type
Right clicks
2303
Selections
1210
Control group selections
964
Control groups set
1132
Build and train orders
238
Abilities
118
Basic commands
50
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

OrcData incomplete
14,180

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,903 7:52 9,805 15:45 14,708 23:37 19,610 31:30
Army4,535
Economy1,125
Production975
Technology890
Support6,655

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
19,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,903 7:52 9,805 15:45 14,708 23:37 19,610 31:30 U U U
Army6,385
Economy5,215
Production650
Technology665
Support6,695

Partial spend: actions with unknown prices are excluded.

31:30 / 31:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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