Replay
  • HumanSharky
    1. Archmage, level 3
    2. Mountain King, level 1
  • Night ElfBlaST9Z
    1. Warden, level 3
vs
Game length
00:07:48
Patch
2.00
Downloads
37
Twisted Meadows 1.1
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 5, 2025 by Stowka
Game breakdown

Sharky (RobotNinja#2136641)

212 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Peasant12
  • Footman4
  • Forest Troll Berserker3
  • Forest Troll Shadow Priest2
  • Rifleman1
  • Priest1

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles

Items

  • Scroll of Regeneration1

Control groups

Group 1235
Set 23 3 4 4
Used 135 91 69 80
Actions by type
Right clicks
637
Selections
360
Control group selections
375
Control groups set
34
Build and train orders
65
Abilities
16
Basic commands
137
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

BlaST9Z (blaST9Z#2118)

274 APM

Heroes

  • WardenLevel 3
    1. Blink level 1
    2. Shadow Strike level 2

Units

  • Wisp14
  • Huntress7
  • Archer3
  • Forest Troll Shadow Priest2

Buildings

  • Moon Well6
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Control groups

Group 123456
Set 30 4 2 1 4 1
Used 131 2 13 323 257 325
Actions by type
Right clicks
648
Selections
262
Control group selections
1051
Control groups set
42
Build and train orders
43
Abilities
36
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
4,820

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,243 1:57 2,485 3:54 3,728 5:51 4,970 7:48
Army2,005
Economy900
Production670
Technology395
Support850
Nightelf
4,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,243 1:57 2,485 3:54 3,728 5:51 4,970 7:48
Army2,145
Economy840
Production480
Technology0
Support1,505
7:48 / 7:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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