Replay
  • OrcSmurf
    1. Far Seer, level 6
    2. Firelord, level 5
  • HumanVerdi
    1. Dark Ranger, level 5
    2. Beastmaster, level 4
    3. Mountain King, level 1
vs
Game length
00:21:42
Patch
2.00
Downloads
51
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 2, 2025 by kover2177
Game breakdown

Smurf (Smurf#24244)

198 APM

Heroes

  • Far SeerLevel 6
    1. Feral Spirit level 3
    2. Chain Lightning level 3
  • FirelordLevel 5
    1. Soul Burn level 2
    2. Summon Lava Spawn level 3

Units

  • Wind Rider15
  • Peon12
  • Troll Headhunter/Berserker3
  • Grunt1

Buildings

  • Orc Burrow6
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1
  • Voodoo Lounge1
  • Great Hall1

Items

  • Healing Salve10
  • Lesser Clarity Potion8
  • Scroll of Speed5
  • Scroll of Healing3

Control groups

Group 123456
Set 242 32 12 5 3 1
Used 331 103 4 208 245 110
Actions by type
Right clicks
2111
Selections
602
Control group selections
1001
Control groups set
295
Build and train orders
159
Abilities
53
Basic commands
0
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Verdi (Verdi#21518)

324 APM

Heroes

  • Dark RangerLevel 5
    1. Life Drain level 3
    2. Black Arrow level 2
  • BeastmasterLevel 4
    1. Summon Quilbeast level 2
    2. Summon Hawk level 2
  • Mountain KingLevel 1
    1. Storm Bolt level 1

Units

  • Rifleman45
  • Peasant24
  • Footman9

Buildings

  • Scout Tower15
  • Farm8
  • Guard Tower6
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1
  • Keep1
  • Castle1
  • Gryphon Aviary1

Upgrades

  • DefendLevel 2
  • Lumber HarvestingLevel 2
  • Long Rifles
  • MasonryLevel 3
  • Gunpowder
  • Armor
  • Animal War TrainingLevel 2

Items

  • Lesser Clarity Potion5
  • Potion of Healing2
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 106 4 7 10 1
Used 1311 509 1504 195 6
Actions by type
Right clicks
1400
Selections
1410
Control group selections
3525
Control groups set
128
Build and train orders
226
Abilities
45
Basic commands
182
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Timeline

Orc
10,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,743 5:25 9,485 10:51 14,228 16:16 18,970 21:42
Army4,580
Economy1,285
Production650
Technology315
Support3,955
HumanData incomplete
18,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,743 5:25 9,485 10:51 14,228 16:16 18,970 21:42
Army10,440
Economy2,185
Production640
Technology1,550
Support4,155

Partial spend: actions with unknown prices are excluded.

21:42 / 21:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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