Replay
  • HumanTekko
    1. Mountain King, level 3
  • Night ElfSonik
    1. Warden, level 4
vs
Game length
00:08:03
Patch
2.00
Downloads
31
Springtime 1.3
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Sep 2, 2025 by Stowka
Game breakdown

Tekko (Tekko1012#2394)

189 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant32
  • Footman13

Buildings

  • Farm3
  • Scout Tower3
  • Barracks2
  • Arcane Tower2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2

Control groups

Group 123
Set 140 14 11
Used 154 41 22
Actions by type
Right clicks
598
Selections
317
Control group selections
217
Control groups set
165
Build and train orders
102
Abilities
8
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sonik (IronSonik#2342)

269 APM

Heroes

  • WardenLevel 4
    1. Fan of Knives level 2
    2. Shadow Strike level 2

Units

  • Archer16
  • Wisp10

Buildings

  • Ancient of War5
  • Moon Well4
  • Altar of Elders1
  • Hunter's Hall1

Control groups

Group 123456
Set 29 27 4 2 2 1
Used 283 151 36 197 185 145
Actions by type
Right clicks
546
Selections
247
Control group selections
997
Control groups set
65
Build and train orders
41
Abilities
18
Basic commands
210
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
6,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,520 2:00 3,040 4:01 4,560 6:02 6,080 8:03
Army1,755
Economy2,785
Production500
Technology140
Support900
Nightelf
4,540

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,520 2:00 3,040 4:01 4,560 6:02 6,080 8:03
Army2,080
Economy600
Production930
Technology0
Support930
8:03 / 8:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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