Replay
  • HumanBlade
    1. Archmage, level 3
    2. Goblin Alchemist, level 4
  • Night ElfJens
    1. Warden, level 5
vs
Game length
00:11:54
Patch
2.00
Downloads
31
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 31, 2025 by x3-DemoN
Game breakdown

Blade (Unique#22912)

264 APM

Heroes

  • ArchmageLevel 3
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 1
  • Goblin AlchemistLevel 4
    1. Healing Spray level 2
    2. Acid Bomb level 2

Units

  • Peasant18
  • Footman10
  • Rifleman6
  • Priest3
  • Spell Breaker3
  • Sorceress2

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower4
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Healing3
  • Boots of Speed1
  • Dust of Appearance1
  • Ivory Tower1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 50 32 3 11
Used 250 164 69 164
Group 5670
Set 9 7 1 8
Used 218 167 14 2
Actions by type
Right clicks
1046
Selections
529
Control group selections
1048
Control groups set
121
Build and train orders
105
Abilities
15
Basic commands
180
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Jens (Jens#11592)

338 APM

Heroes

  • WardenLevel 5
    1. Shadow Strike level 2
    2. Fan of Knives level 3

Units

  • Wisp18
  • Archer12
  • Druid of the Claw4
  • Goblin Shredder2
  • Dryad1
  • Goblin Sapper1

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Lore2
  • Tree of Ages1
  • Tree of Life1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Moonstone7
  • Orb of Venom1
  • Potion of Mana1
  • Potion of Healing1
  • Anti-magic Potion1

Control groups

Group 12345
Set 123 4 235 31 28
Used 445 0 248 359 259
Group 67890
Set 14 18 15 10 1
Used 63 0 0 0 16
Actions by type
Right clicks
1155
Selections
564
Control group selections
1390
Control groups set
479
Build and train orders
118
Abilities
51
Basic commands
140
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
10,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,590 2:58 5,180 5:57 7,770 8:55 10,360 11:54
Army3,940
Economy1,735
Production640
Technology1,145
Support2,900
Nightelf
9,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,590 2:58 5,180 5:57 7,770 8:55 10,360 11:54
Army3,690
Economy1,420
Production970
Technology775
Support2,835
11:54 / 11:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays