Replay
  • OrcScimitar
    1. Far Seer, level 3
  • HumanSharky
    1. Mountain King, level 3
    2. Archmage, level 2
vs
Game length
00:10:10
Patch
2.00
Downloads
31
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 30, 2025 by kover2177
Game breakdown

Scimitar (sCiMiTar#22984)

245 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1

Units

  • Troll Headhunter/Berserker13
  • Peon8

Buildings

  • Watch Tower9
  • Orc Burrow4
  • Altar of Storms2
  • Barracks2
  • War Mill1
  • Voodoo Lounge1

Upgrades

  • Ranged Weapons
  • Armor

Control groups

Group 124590
Set 26 1 16 2 1 4
Used 195 3 32 299 299 201
Actions by type
Right clicks
818
Selections
368
Control group selections
1029
Control groups set
50
Build and train orders
45
Abilities
3
Basic commands
119
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sharky (RobotNinja#2136641)

211 APM

Heroes

  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1
  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Footman15
  • Peasant11

Buildings

  • Farm5
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Boots of Speed1
  • Potion of Healing1

Control groups

Group 1235
Set 21 4 7 2
Used 227 73 102 77
Actions by type
Right clicks
851
Selections
437
Control group selections
479
Control groups set
34
Build and train orders
103
Abilities
13
Basic commands
198
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
5,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:32 2,735 5:05 4,103 7:37 5,470 10:10
Army1,755
Economy600
Production720
Technology0
Support2,215
Human
5,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:32 2,735 5:05 4,103 7:37 5,470 10:10
Army2,025
Economy825
Production340
Technology540
Support1,740
10:10 / 10:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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