Replay
  • UndeadSheik
    1. Crypt Lord, level 3
  • HumanBlade
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:09:33
Patch
2.00
Downloads
27
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 30, 2025 by kover2177
Game breakdown

Sheik (sheik#2417)

239 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul13
  • Acolyte10
  • Crypt Fiend5

Buildings

  • Crypt9
  • Ziggurat6
  • Altar of Darkness2
  • Nerubian Tower2
  • Spirit Tower2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Graveyard1
  • Necropolis1
  • Halls of the Dead1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1234567
Set 43 1 4 13 4 1 2
Used 365 78 182 107 25 9 23
Actions by type
Right clicks
1021
Selections
377
Control group selections
789
Control groups set
68
Build and train orders
68
Abilities
11
Basic commands
128
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Blade (Unique#22912)

208 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant9
  • Rifleman5
  • Footman4
  • Priest3

Buildings

  • Farm7
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 1234560
Set 50 17 6 8 11 4 8
Used 204 119 59 139 126 124 1
Actions by type
Right clicks
859
Selections
251
Control group selections
772
Control groups set
104
Build and train orders
53
Abilities
17
Basic commands
103
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,138 2:31 4,275 5:02 6,413 7:33 8,550 10:04
Army2,635
Economy1,200
Production2,160
Technology810
Support1,745
Human
5,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,138 2:31 4,275 5:02 6,413 7:33 8,550 10:04
Army1,970
Economy675
Production490
Technology535
Support1,560
10:04 / 10:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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