Replay
  • UndeadLucifer
    1. Dreadlord, level 5
  • HumanBlade
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:13:09
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 30, 2025 by x3-DemoN
Game breakdown

Lucifer (국사무쌍#31532)

284 APM

Heroes

  • DreadlordLevel 5
    1. Sleep level 2
    2. Carrion Swarm level 3

Units

  • Ghoul35
  • Acolyte11
  • Forest Troll Berserker7
  • Ogre Mauler7
  • Forest Troll Shadow Priest4

Buildings

  • Nerubian Tower7
  • Ziggurat5
  • Crypt2
  • Tomb of Relics2
  • Spirit Tower2
  • Altar of Darkness1
  • Haunted Gold Mine1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Cannibalize

Items

  • Potion of Mana4
  • Rod of Necromancy3
  • Wand of Negation3
  • Sacrificial Skull2
  • Boots of Speed1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 12456
Set 209 26 1 4 1
Used 414 22 253 172 78
Actions by type
Right clicks
1642
Selections
509
Control group selections
939
Control groups set
241
Build and train orders
144
Abilities
55
Basic commands
155
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Blade (Unique#22912)

239 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Goblin AlchemistLevel 3
    1. Healing Spray level 2
    2. Acid Bomb level 1

Units

  • Peasant12
  • Rifleman9
  • Footman5
  • Priest5

Buildings

  • Farm6
  • Scout Tower5
  • Arcane Tower4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training

Control groups

Group 1234560
Set 40 19 4 7 12 4 8
Used 336 238 50 164 176 163 3
Actions by type
Right clicks
1099
Selections
433
Control group selections
1130
Control groups set
94
Build and train orders
75
Abilities
22
Basic commands
248
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

UndeadData incomplete
15,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,834 3:17 7,668 6:34 11,501 9:51 15,335 13:09
Army8,795
Economy1,275
Production580
Technology1,310
Support3,375

Partial spend: actions with unknown prices are excluded.

Human
6,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,834 3:17 7,668 6:34 11,501 9:51 15,335 13:09
Army3,195
Economy900
Production490
Technology675
Support970
13:09 / 13:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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