Replay
  • UndeadHappy
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 5
    3. Paladin, level 4
vs
Game length
00:24:49
Patch
1.29
Downloads
301
Turtle Rock
Highlight
Silver highlight
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jul 15, 2018 by x3-DemoN
Game breakdown

Happy (ILoveNecropolis)

352 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Banshee16
  • Crypt Fiend12
  • Obsidian Statue7
  • Acolyte4
  • Ghoul2
  • Abomination1

Buildings

  • Ziggurat6
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Web
  • Banshee TrainingLevel 2
  • Creature Attack

Items

  • Rod of Necromancy7
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Orb of Corruption1

Control groups

Group 12345
Set 88 91 1 45 19
Used 1182 916 188 421 327
Group 67890
Set 24 11 5 4 6
Used 1 0 0 0 0
Actions by type
Right clicks
2285
Selections
2077
Control group selections
3035
Control groups set
294
Build and train orders
228
Abilities
162
Basic commands
679
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
4

HawK (LookAround)

268 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 5
  • PaladinLevel 4

Units

  • Gryphon Rider10
  • Peasant9
  • Footman6
  • Knight5
  • Mortar Team5

Buildings

  • Farm11
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Arcane Tower1
  • Lumber Mill1
  • Castle1
  • Gryphon Aviary1
  • Blacksmith1
  • Workshop1
  • Town Hall1

Upgrades

  • Lumber HarvestingLevel 2
  • Animal War Training
  • SwordsLevel 2
  • Storm Hammers
  • Fragmentation Shards
  • Flare

Items

  • Scroll of Regeneration5
  • Lesser Clarity Potion5
  • Staff of Sanctuary3
  • Potion of Lesser Invulnerability3
  • Tome of Retraining1

Control groups

Group 1234
Set 230 21 26 20
Used 1273 677 229 271
Group 5678
Set 2 1 9 1
Used 141 17 14 14
Actions by type
Right clicks
2014
Selections
1178
Control group selections
2636
Control groups set
310
Build and train orders
165
Abilities
96
Basic commands
259
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
13,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,390 6:12 6,780 12:24 10,170 18:36 13,560 24:49
Army6,940
Economy300
Production830
Technology970
Support4,520
Human
12,920

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,390 6:12 6,780 12:24 10,170 18:36 13,560 24:49
Army5,735
Economy1,060
Production800
Technology1,100
Support4,225
24:49 / 24:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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