Replay
  • Night ElfPoncho
    1. Keeper of the Grove, level 1
    2. Naga Sea Witch, level 1
  • UndeadCechi
    1. Death Knight, level 3
    2. Naga Sea Witch, level 1
vs
Game length
00:07:21
Patch
2.00
Downloads
35
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 25, 2025 by Stowka
Game breakdown

Poncho (Poncho#21692)

200 APM

Heroes

  • Keeper of the GroveLevel 1
    1. Entangling Roots level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp15
  • Archer7

Buildings

  • Moon Well6
  • Altar of Elders4
  • Hunter's Hall3
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wind1
  • Ancient of Lore1

Items

  • Staff of Teleportation1

Control groups

Group 123456
Set 16 3 1 9 2 1
Used 36 12 6 184 170 62
Actions by type
Right clicks
500
Selections
256
Control group selections
470
Control groups set
32
Build and train orders
38
Abilities
34
Basic commands
79
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Cechi (Marard#2321)

245 APM

Heroes

  • Death KnightLevel 3
    1. Death Coil level 2
    2. Unholy Aura level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Ghoul15
  • Acolyte5
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy1
  • Dust of Appearance1

Control groups

Group 13456
Set 34 5 1 1 1
Used 107 25 161 109 79
Actions by type
Right clicks
923
Selections
248
Control group selections
481
Control groups set
42
Build and train orders
53
Abilities
9
Basic commands
19
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,291 1:50 2,583 3:40 3,874 5:30 5,165 7:21
Army910
Economy900
Production1,175
Technology320
Support1,860
Undead
4,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,291 1:50 2,583 3:40 3,874 5:30 5,165 7:21
Army2,015
Economy375
Production520
Technology745
Support1,020
7:21 / 7:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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