Replay
  • Night ElfPoncho
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
  • UndeadCechi
    1. Lich, level 3
vs
Game length
00:06:11
Patch
2.00
Downloads
34
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 25, 2025 by Stowka
Game breakdown

Poncho (Poncho#21692)

202 APM

Heroes

  • Demon HunterLevel 2
    1. Mana Burn level 1
    2. Evasion level 1
  • Naga Sea WitchLevel 1
    1. Frost Arrows level 1

Units

  • Wisp14
  • Archer7

Buildings

  • Altar of Elders5
  • Moon Well4
  • Hunter's Hall2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1

Control groups

Group 123456
Set 8 2 1 5 1 11
Used 21 8 3 136 81 105
Actions by type
Right clicks
491
Selections
190
Control group selections
354
Control groups set
28
Build and train orders
40
Abilities
32
Basic commands
76
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Cechi (Marard#2321)

263 APM

Heroes

  • LichLevel 3
    1. Frost Nova level 2
    2. Frost Armor level 1

Units

  • Ghoul11
  • Acolyte9

Buildings

  • Ziggurat3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Haunted Gold Mine1
  • Graveyard1

Items

  • Sacrificial Skull2
  • Rod of Necromancy1
  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 13456
Set 29 2 1 1 1
Used 61 42 166 144 65
Actions by type
Right clicks
779
Selections
243
Control group selections
478
Control groups set
34
Build and train orders
46
Abilities
16
Basic commands
5
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,088 1:32 2,175 3:05 3,263 4:38 4,350 6:11
Army910
Economy840
Production1,050
Technology320
Support1,230
Undead
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,088 1:32 2,175 3:05 3,263 4:38 4,350 6:11
Army1,320
Economy900
Production380
Technology100
Support1,370
6:11 / 6:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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