Replay
  • Night ElfAspect
    1. Warden, level 3
vs
Game length
00:06:43
Patch
2.00
Downloads
40
War Hail
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 24, 2025 by kover2177
Game breakdown

TimberOwls (TimberOwls#2773)

265 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1

Units

  • Peasant15
  • Footman9

Buildings

  • Farm4
  • Altar of Kings2
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Town Hall1
  • Blacksmith1

Items

  • Dust of Appearance1

Control groups

Group 123456
Set 13 1 5 5 3 1
Used 274 296 22 125 151 135
Actions by type
Right clicks
400
Selections
198
Control group selections
1003
Control groups set
28
Build and train orders
54
Abilities
0
Basic commands
53
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Aspect (Aspect#21972)

245 APM

Heroes

  • WardenLevel 3
    1. Fan of Knives level 2
    2. Shadow Strike level 1

Units

  • Wisp19
  • Huntress4
  • Archer1

Buildings

  • Moon Well3
  • Altar of Elders2
  • Ancient of War2
  • Ancient Protector2
  • Hunter's Hall1

Control groups

Group 12345
Set 77 15 11 3 1
Used 181 52 197 16 193
Actions by type
Right clicks
396
Selections
146
Control group selections
639
Control groups set
107
Build and train orders
49
Abilities
26
Basic commands
252
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,035 1:40 2,070 3:21 3,105 5:02 4,140 6:43
Army1,215
Economy1,510
Production680
Technology140
Support595
Nightelf
3,730

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,035 1:40 2,070 3:21 3,105 5:02 4,140 6:43
Army910
Economy1,140
Production660
Technology0
Support1,020
6:43 / 6:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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