Replay
  • HumanBlade
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcSoin
    1. Far Seer, level 4
    2. Tauren Chieftain, level 5
vs
Game length
00:12:43
Patch
2.00
Downloads
41
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 24, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

252 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Rifleman11
  • Peasant8
  • Priest8
  • Footman3
  • Sorceress3

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Claws of Attack +61
  • Potion of Lesser Invulnerability1

Control groups

Group 1234560
Set 57 14 4 12 13 13 9
Used 247 169 31 173 191 193 2
Actions by type
Right clicks
1029
Selections
564
Control group selections
1006
Control groups set
122
Build and train orders
79
Abilities
39
Basic commands
259
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Soin (전소인#3190)

332 APM

Heroes

  • Far SeerLevel 4
    1. Feral Spirit level 2
    2. Chain Lightning level 2
  • Tauren ChieftainLevel 5
    1. Endurance Aura level 2
    2. War Stomp level 3

Units

  • Peon14
  • Grunt7
  • Troll Headhunter/Berserker6
  • Shaman5
  • Raider5
  • Kodo Beast2
  • Troll Witch Doctor1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1
  • Great Hall1

Upgrades

  • Berserker StrengthLevel 2
  • Ensnare
  • Shaman Training
  • Armor
  • Melee Weapons

Items

  • Lesser Clarity Potion5
  • Healing Salve3
  • Scroll of Healing3
  • Mantle of Intelligence +31
  • Potion of Invisibility1
  • Potion of Healing1
  • Scroll of Speed1

Control groups

Group 12345
Set 37 14 16 1 1
Used 343 168 173 23 14
Group 6789
Set 2 2 1 2
Used 191 128 98 15
Actions by type
Right clicks
1446
Selections
956
Control group selections
1153
Control groups set
76
Build and train orders
207
Abilities
69
Basic commands
192
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,945

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,556 3:10 5,113 6:21 7,669 9:32 10,225 12:43
Army4,205
Economy600
Production490
Technology465
Support1,185
OrcData incomplete
10,225

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,556 3:10 5,113 6:21 7,669 9:32 10,225 12:43
Army4,415
Economy1,435
Production655
Technology415
Support3,305

Partial spend: actions with unknown prices are excluded.

12:43 / 12:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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