Replay
  • HumanKndnny
    1. Archmage, level 2
  • HumanLeon
    1. Archmage, level 4
vs
Game length
00:05:09
Patch
2.00
Downloads
42
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 23, 2025 by kover2177
Game breakdown

Kndnny (aony123#3977)

176 APM

Heroes

  • ArchmageLevel 2
    1. Summon Water Elemental level 1
    2. Brilliance Aura level 1

Units

  • Peasant16
  • Footman4

Buildings

  • Farm4
  • Scout Tower3
  • Arcane Tower3
  • Altar of Kings2
  • Barracks1
  • Lumber Mill1
  • Town Hall1

Control groups

Group 12345
Set 8 5 1 1 1
Used 104 37 57 61 82
Actions by type
Right clicks
254
Selections
112
Control group selections
341
Control groups set
16
Build and train orders
41
Abilities
1
Basic commands
52
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Leon (LeonXIV#21701)

406 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 1

Units

  • Peasant11
  • Footman6

Buildings

  • Farm4
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1

Control groups

Group 12345
Set 47 14 66 24 15
Used 278 87 280 146 320
Actions by type
Right clicks
429
Selections
138
Control group selections
1111
Control groups set
166
Build and train orders
44
Abilities
0
Basic commands
58
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
3,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 846 1:17 1,693 2:34 2,539 3:51 3,385 5:09
Army540
Economy1,585
Production520
Technology210
Support530
Human
3,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 846 1:17 1,693 2:34 2,539 3:51 3,385 5:09
Army810
Economy825
Production340
Technology640
Support450
5:09 / 5:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays