Replay
  • HumanHomework
    1. Archmage, level 4
    2. Goblin Alchemist, level 3
  • Night ElfPoncho
    1. Warden, level 6
vs
Game length
00:12:27
Patch
2.00
Downloads
29
Echo Isles 2.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 23, 2025 by kover2177
Game breakdown

Homework (作业太多#3477)

232 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 3

Units

  • Rifleman12
  • Priest9
  • Peasant8
  • Sorceress5
  • Footman3
  • Forest Troll Berserker2
  • Forest Troll Shadow Priest1

Buildings

  • Farm8
  • Keep2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Scout Tower1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • Gunpowder

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 151 19 14 5 3 3
Used 350 113 119 4 26 24
Actions by type
Right clicks
1047
Selections
690
Control group selections
636
Control groups set
195
Build and train orders
109
Abilities
31
Basic commands
123
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Poncho (Poncho#21692)

161 APM

Heroes

  • WardenLevel 6

Units

  • Wisp20
  • Druid of the Claw8
  • Archer2
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Dryad1

Buildings

  • Moon Well6
  • Altar of Elders2
  • Ancient of Wonders2
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Druid of the Claw TrainingLevel 2
  • Well Spring

Items

  • Orb of Venom3
  • Moonstone2
  • Boots of Speed1
  • Potion of Mana1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 23 4 1 9 1 1
Used 107 21 10 121 101 67
Actions by type
Right clicks
923
Selections
335
Control group selections
427
Control groups set
39
Build and train orders
96
Abilities
73
Basic commands
67
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,496 3:06 4,993 6:13 7,489 9:20 9,985 12:27
Army5,540
Economy600
Production490
Technology855
Support1,310
Nightelf
9,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,496 3:06 4,993 6:13 7,489 9:20 9,985 12:27
Army3,325
Economy1,200
Production820
Technology1,425
Support3,215
12:27 / 12:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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