Replay
  • OrcOxx
    1. Blademaster, level 2
  • UndeadEdo
    1. Crypt Lord, level 3
vs
Game length
00:06:24
Patch
2.00
Downloads
34
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 17, 2025 by kover2177
Game breakdown

Oxx (Oxx#21341)

268 APM

Heroes

  • BlademasterLevel 2
    1. Wind Walk level 1
    2. Critical Strike level 1

Units

  • Peon9
  • Grunt4

Buildings

  • Orc Burrow3
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Tauren Totem1

Items

  • Healing Salve2
  • Scroll of Speed1
  • Circlet of Nobility1

Control groups

Group 12345
Set 1 3 1 1 1
Used 139 79 145 98 310
Actions by type
Right clicks
670
Selections
123
Control group selections
771
Control groups set
7
Build and train orders
40
Abilities
8
Basic commands
49
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Edo (EdoBoi#2276)

141 APM

Heroes

  • Crypt LordLevel 3
    1. Carrion Beetles level 2
    2. Impale level 1

Units

  • Crypt Fiend5
  • Acolyte4
  • Ghoul2

Buildings

  • Ziggurat3
  • Crypt1
  • Graveyard1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Dust of Appearance2
  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 123
Set 28 7 16
Used 32 33 4
Actions by type
Right clicks
482
Selections
215
Control group selections
69
Control groups set
51
Build and train orders
32
Abilities
3
Basic commands
11
Item uses
1
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Orc
3,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 981 1:36 1,963 3:12 2,944 4:48 3,925 6:24
Army800
Economy675
Production495
Technology630
Support1,080
Undead
3,925

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 981 1:36 1,963 3:12 2,944 4:48 3,925 6:24
Army1,315
Economy300
Production520
Technology645
Support1,145
6:24 / 6:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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