Replay
  • OrcOxx
    1. Blademaster, level 5
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 2
  • UndeadEdo
    1. Death Knight, level 5
    2. Lich, level 4
    3. Crypt Lord, level 1
vs
Game length
00:14:15
Patch
2.00
Downloads
35
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 17, 2025 by kover2177
Game breakdown

Oxx (Oxx#21341)

254 APM

Heroes

  • BlademasterLevel 5
    1. Mirror Image level 3
    2. Critical Strike level 2
  • Shadow HunterLevel 3
    1. Hex level 1
    2. Healing Wave level 2
  • Tauren ChieftainLevel 2
    1. War Stomp level 1
    2. Endurance Aura level 1

Units

  • Peon10
  • Troll Headhunter/Berserker6
  • Raider5
  • Grunt4
  • Troll Headhunter/Berserker2
  • Goblin Shredder2
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Fortress1
  • Beastiary1

Upgrades

  • Spiked BarricadesLevel 2
  • Reinforced DefensesLevel 2
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase
  • ArmorLevel 3

Items

  • Healing Salve5
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Scroll of Healing2
  • Circlet of Nobility1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 12345
Set 29 9 3 4 2
Used 452 160 158 112 309
Actions by type
Right clicks
1380
Selections
506
Control group selections
1191
Control groups set
47
Build and train orders
144
Abilities
52
Basic commands
251
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Edo (EdoBoi#2276)

164 APM

Heroes

  • Death KnightLevel 5
    1. Death Coil level 3
    2. Unholy Aura level 2
  • LichLevel 4
    1. Frost Nova level 2
    2. Frost Armor level 2
  • Crypt LordLevel 1
    1. Impale level 1

Units

  • Ghoul11
  • Acolyte7
  • Crypt Fiend7
  • Obsidian Statue4
  • Goblin Shredder1

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness2
  • Halls of the Dead2
  • Spirit Tower2
  • Slaughterhouse2
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Nerubian Tower1
  • Necropolis1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 3
  • Burrow
  • Creature Carapace
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Potion of Mana1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 123
Set 56 9 26
Used 261 151 61
Actions by type
Right clicks
1049
Selections
467
Control group selections
473
Control groups set
91
Build and train orders
122
Abilities
67
Basic commands
17
Item uses
7
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

OrcData incomplete
10,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 3:33 5,833 7:07 8,749 10:41 11,665 14:15
Army4,040
Economy750
Production505
Technology1,255
Support4,330

Partial spend: actions with unknown prices are excluded.

Undead
11,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,916 3:33 5,833 7:07 8,749 10:41 11,665 14:15
Army4,000
Economy975
Production1,040
Technology1,505
Support4,145
14:15 / 14:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays