Replay
  • HumanHitman
    1. Goblin Alchemist, level 6
    2. Paladin, level 2
  • OrcLadziuk
    1. Far Seer, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:19:07
Patch
2.00
Downloads
39
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 16, 2025 by kover2177
Game breakdown

Hitman (Ethereal#1992)

200 APM

Heroes

  • Goblin AlchemistLevel 6
  • PaladinLevel 2

Units

  • Gryphon Rider16
  • Peasant15
  • Footman8

Buildings

  • Farm9
  • Gryphon Aviary4
  • Arcane Vault3
  • Scout Tower2
  • Barracks1
  • Altar of Kings1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Guard Tower1
  • Blacksmith1
  • Castle1

Upgrades

  • Swords
  • ArmorLevel 4
  • Animal War Training
  • Storm HammersLevel 2
  • Defend

Items

  • Staff of Sanctuary2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Circlet of Nobility1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Orb of Slow1
  • Scroll of Protection1

Control groups

Group 123456
Set 46 2 2 12 2 1
Used 277 48 295 157 0 0
Actions by type
Right clicks
1536
Selections
858
Control group selections
777
Control groups set
65
Build and train orders
261
Abilities
38
Basic commands
202
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Ladziuk (LDK#21919)

285 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 5

Units

  • Troll Batrider19
  • Peon11
  • Troll Headhunter/Berserker6
  • Raider6
  • Grunt2
  • Goblin Shredder2
  • Spirit Walker1

Buildings

  • Orc Burrow6
  • Beastiary3
  • Voodoo Lounge2
  • Fortress2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker Training
  • Reinforced Defenses

Items

  • Healing Salve6
  • Lesser Clarity Potion6
  • Scroll of Speed3
  • Potion of Healing2
  • Potion of Mana2
  • Orb of Lightning1

Control groups

Group 1234
Set 45 13 17 5
Used 583 545 360 256
Actions by type
Right clicks
2274
Selections
760
Control group selections
1744
Control groups set
80
Build and train orders
168
Abilities
140
Basic commands
220
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

HumanData incomplete
12,610

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,215 4:46 6,430 9:33 9,645 14:20 12,860 19:07
Army5,560
Economy1,125
Production900
Technology1,180
Support3,845

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
12,860

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,215 4:46 6,430 9:33 9,645 14:20 12,860 19:07
Army6,275
Economy1,210
Production930
Technology1,090
Support3,355

Partial spend: actions with unknown prices are excluded.

19:07 / 19:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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