Replay
  • OrcFly100%
    1. Blademaster, level 6
    2. Shadow Hunter, level 6
  • UndeadLabyRinth
    1. Death Knight, level 6
    2. Lich, level 6
    3. Dark Ranger, level 6
vs
Game length
00:47:27
Patch
2.00
Downloads
162
Twisted Meadows 1.1
Download map
Highlight
Gold highlight
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 14, 2025 by x3-DemoN
Game breakdown

Fly100% (flygogogo#31864)

250 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 6

Units

  • Peon65
  • Raider26
  • Wind Rider10
  • Shaman4
  • Goblin Sapper2
  • Goblin Shredder1
  • Kodo Beast1

Buildings

  • Orc Burrow17
  • Great Hall14
  • Watch Tower8
  • War Mill3
  • Altar of Storms2
  • Beastiary2
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • Spirit Lodge1

Upgrades

  • PillageLevel 2
  • Reinforced Defenses
  • Ensnare
  • Spiked BarricadesLevel 2
  • Envenomed Spears
  • Melee Weapons
  • Armor
  • Shaman TrainingLevel 2
  • Ranged WeaponsLevel 2
  • War Drums Damage Increase

Items

  • Lesser Clarity Potion12
  • Healing Salve9
  • Scroll of Town Portal9
  • Scroll of Speed8
  • Potion of Lesser Invulnerability6
  • Potion of Mana4
  • Scroll of Healing2
  • Circlet of Nobility1
  • Tiny Great Hall1
  • Orb of Lightning1
  • Dust of Appearance1
  • Staff of Teleportation1

Control groups

Group 12345
Set 663 67 171 15 28
Used 1362 425 615 186 12
Actions by type
Right clicks
5709
Selections
1766
Control group selections
2600
Control groups set
944
Build and train orders
344
Abilities
291
Basic commands
142
Item uses
27
Subgroup switches
0
Units removed from queue
1
Escape presses
21

LabyRinth (LabyRinth#3113)

268 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 6
  • Dark RangerLevel 6

Units

  • Acolyte62
  • Ghoul22
  • Crypt Fiend5
  • Goblin Sapper4
  • Obsidian Statue2

Buildings

  • Ziggurat27
  • Necropolis16
  • Nerubian Tower8
  • Haunted Gold Mine8
  • Tomb of Relics6
  • Spirit Tower5
  • Altar of Darkness4
  • Crypt3
  • Halls of the Dead3
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Web
  • Burrow
  • Creature Attack
  • Destroyer Form

Items

  • Scroll of Town Portal17
  • Dust of Appearance7
  • Rod of Necromancy3
  • Circlet of Nobility2
  • Sacrificial Skull1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1

Control groups

Group 1234
Set 93 8 8 5
Used 2508 750 331 1684
Group 5890
Set 33 1 7 3
Used 14 16 165 109
Actions by type
Right clicks
4022
Selections
1869
Control group selections
5577
Control groups set
158
Build and train orders
328
Abilities
190
Basic commands
496
Item uses
27
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

OrcData incomplete
34,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 8,596 11:51 17,193 23:43 25,789 35:35 34,385 47:27
Army8,910
Economy10,265
Production800
Technology1,040
Support13,370

Partial spend: actions with unknown prices are excluded.

Undead
32,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 8,596 11:51 17,193 23:43 25,789 35:35 34,385 47:27
Army4,975
Economy10,050
Production1,460
Technology3,060
Support12,970
47:27 / 47:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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