Replay
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
  • HumanDeathnote
    1. Archmage, level 4
    2. Blood Mage, level 3
vs
Game length
00:17:37
Patch
2.00
Downloads
35
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 11, 2025 by x3-DemoN
Game breakdown

PaTo (PaTo#12362)

235 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp18
  • Druid of the Claw11
  • Dryad6
  • Archer4

Buildings

  • Moon Well7
  • Ancient of Wonders2
  • Ancient of Lore2
  • Tree of Eternity2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • Abolish MagicLevel 2
  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the Claw

Items

  • Orb of Venom3
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion2
  • Potion of Healing2
  • Circlet of Nobility1
  • Dust of Appearance1
  • Boots of Speed1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Moonstone1

Control groups

Group 1245789
Set 330 61 69 1 13 1 1
Used 302 98 61 3 165 193 169
Actions by type
Right clicks
1202
Selections
961
Control group selections
991
Control groups set
476
Build and train orders
189
Abilities
80
Basic commands
172
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Deathnote (Odinnsdagr#2292)

279 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 3

Units

  • Peasant14
  • Footman13
  • Spell Breaker9
  • Rifleman7
  • Sorceress4
  • Priest3

Buildings

  • Farm11
  • Scout Tower4
  • Arcane Tower2
  • Lumber Mill2
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Vault1
  • Keep1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Priest Training
  • Plating

Items

  • Scroll of Healing5
  • Lesser Clarity Potion3
  • Scroll of Regeneration3
  • Potion of Healing3
  • Boots of Speed1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 105 6 15 16 13 8
Used 737 13 411 554 61 199
Actions by type
Right clicks
1226
Selections
985
Control group selections
1975
Control groups set
163
Build and train orders
165
Abilities
58
Basic commands
285
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
11,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,399 4:24 6,798 8:48 10,196 13:12 13,595 17:37
Army4,195
Economy1,080
Production640
Technology1,130
Support4,440

Partial spend: actions with unknown prices are excluded.

Human
13,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,399 4:24 6,798 8:48 10,196 13:12 13,595 17:37
Army6,150
Economy1,435
Production640
Technology685
Support4,685
17:37 / 17:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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