Replay
  • UndeadNioOfIda
    1. Pit Lord, level 5
    2. Death Knight, level 5
  • HumanTaro
    1. Archmage, level 5
    2. Mountain King, level 4
vs
Game length
00:15:10
Patch
2.00
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 10, 2025 by Stowka
Game breakdown

NioOfIda (SilversGodot#1888)

108 APM

Heroes

  • Pit LordLevel 5
  • Death KnightLevel 5

Units

  • Necromancer10
  • Ghoul4
  • Meatwagon3
  • Obsidian Statue3
  • Banshee3
  • Acolyte2

Buildings

  • Ziggurat5
  • Nerubian Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Unholy StrengthLevel 2
  • Exhume Corpses
  • Necromancer TrainingLevel 2
  • Skeletal Mastery
  • Disease Cloud
  • Banshee Training

Items

  • Rod of Necromancy2
  • Orb of Corruption2

Control groups

Group 12345
Set 1 8 2 21 13
Used 42 9 43 59 67
Actions by type
Right clicks
663
Selections
375
Control group selections
220
Control groups set
45
Build and train orders
150
Abilities
28
Basic commands
114
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Taro (Taro#12797)

210 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4

Units

  • Peasant11
  • Rifleman7
  • Footman6
  • Priest5
  • Forest Troll Shadow Priest3
  • Mortar Team2
  • Forest Troll Berserker1

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Keep2
  • Barracks1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • GunpowderLevel 4

Items

  • Scroll of Healing3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Tome of Retraining1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 2 18 13 74 5
Used 273 87 250 639 33
Actions by type
Right clicks
753
Selections
514
Control group selections
1282
Control groups set
112
Build and train orders
143
Abilities
48
Basic commands
255
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
8,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,456 3:47 4,913 7:35 7,369 11:22 9,825 15:10
Army3,685
Economy150
Production970
Technology1,220
Support2,770
HumanData incomplete
9,825

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,456 3:47 4,913 7:35 7,369 11:22 9,825 15:10
Army4,110
Economy825
Production810
Technology785
Support3,295

Partial spend: actions with unknown prices are excluded.

15:10 / 15:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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