Replay
  • UndeadNioOfIda
    1. Pit Lord, level 6
    2. Death Knight, level 4
  • HumanTaro
    1. Archmage, level 7
    2. Firelord, level 6
vs
Game length
00:21:53
Patch
2.00
Downloads
32
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 10, 2025 by Stowka
Game breakdown

NioOfIda (SilversGodot#1888)

128 APM

Heroes

  • Pit LordLevel 6
  • Death KnightLevel 4

Units

  • Necromancer19
  • Meatwagon9
  • Ghoul5
  • Obsidian Statue3
  • Acolyte2

Buildings

  • Ziggurat7
  • Temple of the Damned3
  • Nerubian Tower2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Necromancer TrainingLevel 2
  • Exhume Corpses
  • Skeletal Mastery
  • Disease Cloud
  • Unholy StrengthLevel 3

Items

  • Rod of Necromancy2
  • Wand of Negation2
  • Potion of Lesser Invulnerability1
  • Orb of Corruption1

Control groups

Group 12345
Set 1 8 7 14 13
Used 54 22 131 160 149
Actions by type
Right clicks
1218
Selections
512
Control group selections
516
Control groups set
43
Build and train orders
222
Abilities
44
Basic commands
191
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Taro (Taro#12797)

216 APM

Heroes

  • ArchmageLevel 7
  • FirelordLevel 6

Units

  • Peasant21
  • Rifleman9
  • Footman8
  • Priest8
  • Mortar Team6
  • Sorceress3
  • Spell Breaker1

Buildings

  • Farm13
  • Scout Tower6
  • Guard Tower3
  • Arcane Sanctum3
  • Altar of Kings2
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Keep2
  • Blacksmith2
  • Lumber Mill1
  • Arcane Vault1
  • Workshop1

Upgrades

  • Long RiflesLevel 2
  • Priest Training
  • GunpowderLevel 3
  • ArmorLevel 2
  • Sorceress Training

Items

  • Scroll of Healing5
  • Scroll of Regeneration2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Tome of Retraining1

Control groups

Group 12345
Set 1 18 29 87 9
Used 353 143 487 961 37
Actions by type
Right clicks
1006
Selections
735
Control group selections
1981
Control groups set
144
Build and train orders
239
Abilities
119
Basic commands
384
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
8

Timeline

Undead
11,650

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,904 5:28 7,808 10:56 11,711 16:24 15,615 21:53
Army6,025
Economy150
Production985
Technology1,170
Support3,320
HumanData incomplete
15,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,904 5:28 7,808 10:56 11,711 16:24 15,615 21:53
Army5,765
Economy2,345
Production1,270
Technology1,065
Support5,170

Partial spend: actions with unknown prices are excluded.

21:53 / 21:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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