Replay
  • HumanHawK
    1. Archmage, level 4
    2. Mountain King, level 2
  • HumanLove Sunchang
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:14:44
Patch
2.00
Downloads
46
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 9, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

251 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 2
    1. Storm Bolt level 1
    2. Bash level 1

Units

  • Peasant16
  • Footman11
  • Priest6
  • Spell Breaker5
  • Sorceress1

Buildings

  • Farm6
  • Altar of Kings2
  • Arcane Vault2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Backpack
  • Defend
  • Priest Training
  • Swords

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration1

Control groups

Group 1234
Set 102 23 11 14
Used 494 230 150 159
Group 5678
Set 2 6 8 2
Used 118 6 21 26
Actions by type
Right clicks
1095
Selections
760
Control group selections
1204
Control groups set
168
Build and train orders
132
Abilities
34
Basic commands
203
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Love Sunchang (loveSunchang#3634)

244 APM

Heroes

  • ArchmageLevel 5
    1. Summon Water Elemental level 3
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Bash level 1

Units

  • Peasant20
  • Footman11
  • Priest6
  • Spell Breaker5
  • Goblin Zeppelin1

Buildings

  • Farm6
  • Arcane Tower4
  • Scout Tower3
  • Altar of Kings2
  • Keep2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • SwordsLevel 2

Items

  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Lesser Clarity Potion1
  • Boots of Speed1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 39 10 6 7 1 1
Used 330 169 79 172 229 177
Actions by type
Right clicks
1320
Selections
651
Control group selections
1156
Control groups set
64
Build and train orders
130
Abilities
57
Basic commands
119
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
7,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,461 3:41 4,923 7:22 7,384 11:03 9,845 14:44
Army3,525
Economy1,200
Production820
Technology590
Support1,350
Human
9,845

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,461 3:41 4,923 7:22 7,384 11:03 9,845 14:44
Army3,610
Economy1,885
Production820
Technology920
Support2,610
14:44 / 14:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays