Replay
  • UndeadRain
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 1
  • HumanAnima
    1. Paladin, level 1
    2. Mountain King, level 6
    3. Blood Mage, level 2
vs
Game length
00:16:25
Patch
1.29
Downloads
45
Echo Isles
Game
1v1 on patch 1.29 (build 6060)
File
.w3g
Uploaded
Jul 7, 2018 by x3-DemoN
Game breakdown

Anima (Animaa)

195 APM

Heroes

  • Mountain KingLevel 5
  • Blood MageLevel 2
  • PaladinLevel 1

Units

  • Peasant19
  • Footman7
  • Dragonhawk Rider6
  • Forest Troll Shadow Priest3
  • Rifleman3
  • Forest Troll Berserker2
  • Gryphon Rider1

Buildings

  • Farm10
  • Scout Tower3
  • Altar of Kings2
  • Guard Tower2
  • Gryphon Aviary2
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Town Hall1
  • Blacksmith1
  • Keep1
  • Arcane Vault1
  • Castle1

Upgrades

  • Defend
  • SwordsLevel 2
  • ArmorLevel 2
  • Animal War Training
  • Storm Hammers
  • Cloud

Items

  • Scroll of Healing3
  • Potion of Invisibility2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Pendant of Energy1
  • Potion of Mana1
  • Potion of Healing1
  • Tome of Retraining1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 41 17 4 2 2 1
Used 228 53 20 227 181 231
Actions by type
Right clicks
1142
Selections
621
Control group selections
940
Control groups set
67
Build and train orders
142
Abilities
74
Basic commands
136
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Rain (Credits)

186 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Dark RangerLevel 1

Units

  • Ghoul5
  • Acolyte4
  • Obsidian Statue4
  • Gargoyle2
  • Abomination1

Buildings

  • Ziggurat5
  • Slaughterhouse4
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Nerubian Tower1
  • Necropolis1

Upgrades

  • Destroyer Form
  • Ghoul Frenzy
  • Disease CloudLevel 2

Items

  • Rod of Necromancy4
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Wand of Illusion1

Control groups

Group 1237890
Set 29 8 6 3 1 1 1
Used 296 161 12 45 208 64 182
Actions by type
Right clicks
1233
Selections
450
Control group selections
968
Control groups set
49
Build and train orders
123
Abilities
44
Basic commands
107
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
12,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,168 4:06 6,335 8:12 9,503 12:18 12,670 16:25
Army4,115
Economy1,810
Production800
Technology1,340
Support4,605
UndeadData incomplete
7,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,168 4:06 6,335 8:12 9,503 12:18 12,670 16:25
Army2,010
Economy555
Production940
Technology1,020
Support2,850

Partial spend: actions with unknown prices are excluded.

16:25 / 16:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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