Replay
  • UndeadLedgic
    1. Dreadlord, level 2
vs
Game length
00:04:12
Patch
2.00
Downloads
63
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 3, 2025 by Stowka
Game breakdown

RandomBadGamer (noMADic#11242)

134 APM

Heroes

  • Dark RangerLevel 1
    1. Life Drain level 1

Units

  • Peasant8
  • Footman8

Buildings

  • Farm4
  • Scout Tower4
  • Guard Tower3
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1

Control groups

Group 1245
Set 4 1 1 1
Used 32 5 21 8
Actions by type
Right clicks
346
Selections
82
Control group selections
66
Control groups set
7
Build and train orders
26
Abilities
4
Basic commands
5
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ledgic (malevolent#11546)

247 APM

Heroes

  • DreadlordLevel 2
    1. Sleep level 1
    2. Carrion Swarm level 1

Units

  • Ghoul13
  • Acolyte3

Buildings

  • Ziggurat2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 22 1 1 5 2
Used 86 20 295 171 73
Actions by type
Right clicks
199
Selections
81
Control group selections
645
Control groups set
31
Build and train orders
27
Abilities
3
Basic commands
35
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
2,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 778 1:03 1,555 2:06 2,333 3:09 3,110 4:12
Army1,080
Economy600
Production340
Technology210
Support560
Undead
3,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 778 1:03 1,555 2:06 2,333 3:09 3,110 4:12
Army1,560
Economy225
Production380
Technology100
Support845
4:12 / 4:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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