Replay
  • UndeadLedgic
    1. Dreadlord, level 3
vs
Game length
00:07:21
Patch
2.00
Downloads
36
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 3, 2025 by Stowka
Game breakdown

RandomBadGamer (noMADic#11242)

130 APM

Heroes

  • Dark RangerLevel 3
    1. Life Drain level 1
    2. Black Arrow level 2

Units

  • Footman17
  • Peasant9

Buildings

  • Scout Tower6
  • Farm4
  • Guard Tower4
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Keep1

Control groups

Group 1245
Set 18 1 1 2
Used 64 7 41 10
Actions by type
Right clicks
535
Selections
174
Control group selections
122
Control groups set
22
Build and train orders
45
Abilities
15
Basic commands
9
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Ledgic (malevolent#11546)

221 APM

Heroes

  • DreadlordLevel 3
    1. Sleep level 1
    2. Carrion Swarm level 2

Units

  • Ghoul12
  • Acolyte6
  • Crypt Fiend4

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Graveyard2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Spirit Tower1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12345
Set 39 2 3 4 1
Used 98 15 279 149 80
Actions by type
Right clicks
523
Selections
203
Control group selections
621
Control groups set
49
Build and train orders
48
Abilities
10
Basic commands
132
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
4,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,344 1:50 2,688 3:40 4,031 5:30 5,375 7:21
Army2,295
Economy675
Production340
Technology600
Support620
Undead
5,375

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,344 1:50 2,688 3:40 4,031 5:30 5,375 7:21
Army2,300
Economy450
Production700
Technology565
Support1,360
7:21 / 7:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays