Replay
  • Night ElfDise
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
  • Night ElfPaTo
    1. Demon Hunter, level 4
    2. Keeper of the Grove, level 2
vs
Game length
00:11:27
Patch
2.00
Downloads
37
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Aug 3, 2025 by Stowka
Game breakdown

Dise (Siberia#21832)

235 APM

Heroes

  • Demon HunterLevel 4
  • Keeper of the GroveLevel 2

Units

  • Wisp33
  • Druid of the Claw7
  • Archer4
  • Dryad2

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Well Spring
  • Mark of the ClawLevel 2

Items

  • Orb of Venom2
  • Claws of Attack +61
  • Boots of Speed1
  • Dust of Appearance1
  • Staff of Teleportation1
  • Staff of Preservation1

Control groups

Group 123456
Set 21 6 3 2 1 2
Used 167 114 43 197 169 207
Actions by type
Right clicks
988
Selections
477
Control group selections
897
Control groups set
35
Build and train orders
100
Abilities
60
Basic commands
85
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

PaTo (PaTo#12362)

279 APM

Heroes

  • Demon HunterLevel 4
  • Keeper of the GroveLevel 2

Units

  • Wisp26
  • Druid of the Claw7
  • Archer4
  • Dryad3

Buildings

  • Moon Well4
  • Tree of Ages3
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 1234
Set 252 96 1 92
Used 247 140 2 69
Group 5789
Set 1 14 2 1
Used 9 198 234 211
Actions by type
Right clicks
877
Selections
456
Control group selections
1110
Control groups set
459
Build and train orders
99
Abilities
49
Basic commands
102
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
8,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,194 2:51 4,388 5:43 6,581 8:35 8,775 11:27
Army2,595
Economy1,980
Production640
Technology850
Support2,710

Partial spend: actions with unknown prices are excluded.

Nightelf
8,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,194 2:51 4,388 5:43 6,581 8:35 8,775 11:27
Army2,740
Economy1,560
Production640
Technology1,390
Support2,035
11:27 / 11:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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