Replay
  • Night ElfLogi B
    1. Firelord, level 2
  • OrcSitioGO
    1. Far Seer, level 2
    2. Shadow Hunter, level 1
vs
Game length
00:08:25
Patch
2.00
Downloads
54
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 29, 2025 by Stowka
Game breakdown

Logi B (LogiThaBear#1877)

128 APM

Heroes

  • FirelordLevel 2
    1. Summon Lava Spawn level 1
    2. Soul Burn level 1

Units

  • Wisp13
  • Archer13

Buildings

  • Moon Well4
  • Ancient Protector2
  • Ancient of War1
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient of Lore1

Control groups

Group 357
Set 25 2 2
Used 5 17 15
Actions by type
Right clicks
636
Selections
217
Control group selections
37
Control groups set
29
Build and train orders
42
Abilities
15
Basic commands
57
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
4

SitioGO (SitioGO#1789)

111 APM

Heroes

  • Far SeerLevel 2
    1. Feral Spirit level 1
    2. Chain Lightning level 1
  • Shadow HunterLevel 1
    1. Healing Wave level 1

Units

  • Peon12
  • Grunt7
  • Demolisher1

Buildings

  • Orc Burrow3
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • War Mill1
  • Watch Tower1

Upgrades

  • Berserker Strength
  • ArmorLevel 2
  • Melee Weapons

Items

  • Healing Salve1
  • Lesser Clarity Potion1

Control groups

Group 1567
Set 16 1 1 3
Used 125 14 19 11
Actions by type
Right clicks
446
Selections
149
Control group selections
169
Control groups set
21
Build and train orders
52
Abilities
4
Basic commands
58
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
4,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,355 2:06 2,710 4:12 4,065 6:18 5,420 8:25
Army1,690
Economy780
Production485
Technology320
Support1,200
Orc
5,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,355 2:06 2,710 4:12 4,065 6:18 5,420 8:25
Army1,620
Economy900
Production650
Technology680
Support1,570
8:25 / 8:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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