Replay
  • Night ElfSini
    1. Demon Hunter, level 3
  • HumanBlade
    1. Mountain King, level 2
vs
Game length
00:05:26
Patch
2.00
Downloads
28
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 27, 2025 by kover2177
Game breakdown

Sini (McLarenF1GTR#1647)

285 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp21
  • Archer6
  • Forest Troll Shadow Priest1

Buildings

  • Moon Well5
  • Altar of Elders3
  • Ancient of War3

Control groups

Group 123456
Set 7 6 7 5 1 1
Used 110 55 82 183 126 112
Actions by type
Right clicks
617
Selections
99
Control group selections
668
Control groups set
27
Build and train orders
48
Abilities
12
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Blade (Unique#22912)

228 APM

Heroes

  • Mountain KingLevel 2

Units

  • Peasant10
  • Footman8
  • Forest Troll Shadow Priest2

Buildings

  • Farm5
  • Scout Tower4
  • Guard Tower4
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Tower1

Control groups

Group 1234560
Set 20 2 4 3 2 2 10
Used 93 37 43 135 139 76 0
Actions by type
Right clicks
409
Selections
125
Control group selections
523
Control groups set
43
Build and train orders
35
Abilities
9
Basic commands
67
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
4,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,031 1:21 2,063 2:43 3,094 4:04 4,125 5:26
Army975
Economy1,260
Production990
Technology0
Support900
Human
3,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,031 1:21 2,063 2:43 3,094 4:04 4,125 5:26
Army1,470
Economy750
Production340
Technology350
Support640
5:26 / 5:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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