Replay
  • HumanInspired
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcNorthPool
    1. Far Seer, level 3
    2. Tauren Chieftain, level 1
vs
Game length
00:11:19
Patch
2.00
Downloads
34
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 26, 2025 by Stowka
Game breakdown

Inspired (Inspired#21581)

290 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant17
  • Footman17
  • Sorceress4
  • Priest2
  • Spell Breaker1

Buildings

  • Scout Tower8
  • Farm6
  • Guard Tower4
  • Arcane Tower2
  • Keep2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1

Upgrades

  • DefendLevel 3
  • Priest Training
  • Masonry

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 123456
Set 33 10 3 5 1 4
Used 232 185 44 196 248 321
Actions by type
Right clicks
865
Selections
579
Control group selections
1226
Control groups set
56
Build and train orders
187
Abilities
40
Basic commands
269
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

NorthPool (PeNguiN#14419)

185 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 1

Units

  • Peon9
  • Troll Headhunter/Berserker8
  • Raider4
  • Demolisher2

Buildings

  • Orc Burrow8
  • Stronghold2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Spiked Barricades
  • Troll Regeneration
  • Reinforced DefensesLevel 2
  • Ensnare

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Circlet of Nobility1
  • Potion of Healing1

Control groups

Group 13456
Set 64 2 16 4 3
Used 136 0 114 117 144
Actions by type
Right clicks
816
Selections
352
Control group selections
511
Control groups set
89
Build and train orders
112
Abilities
20
Basic commands
148
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

HumanData incomplete
8,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,068 2:49 4,135 5:39 6,203 8:29 8,270 11:19
Army3,400
Economy1,275
Production640
Technology1,210
Support1,745

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
6,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,068 2:49 4,135 5:39 6,203 8:29 8,270 11:19
Army2,240
Economy675
Production655
Technology855
Support2,570

Partial spend: actions with unknown prices are excluded.

11:19 / 11:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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