Replay
  • HumanInspired
    1. Archmage, level 5
    2. Mountain King, level 5
vs
Game length
00:13:44
Patch
2.00
Downloads
35
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 26, 2025 by Stowka
Game breakdown

Inspired (Inspired#21581)

270 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant16
  • Footman12
  • Rifleman9
  • Priest5

Buildings

  • Farm6
  • Blacksmith2
  • Lumber Mill2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training

Items

  • Scroll of Town Portal3
  • Scroll of Healing2
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 123456
Set 51 16 6 2 4 9
Used 359 183 72 221 230 277
Actions by type
Right clicks
1034
Selections
659
Control group selections
1342
Control groups set
88
Build and train orders
167
Abilities
26
Basic commands
341
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
2

NorthPool (PeNguiN#14419)

157 APM

Heroes

  • Crypt LordLevel 5

Units

  • Ghoul21
  • Acolyte16
  • Crypt Fiend3

Buildings

  • Ziggurat7
  • Spirit Tower5
  • Nerubian Tower3
  • Crypt2
  • Tomb of Relics2
  • Haunted Gold Mine2
  • Altar of Darkness1
  • Graveyard1
  • Halls of the Dead1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy4
  • Staff of Teleportation2
  • Sacrificial Skull1
  • Boots of Speed1

Control groups

Group 1456
Set 91 3 3 2
Used 198 75 193 100
Actions by type
Right clicks
828
Selections
307
Control group selections
566
Control groups set
99
Build and train orders
126
Abilities
19
Basic commands
167
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
9,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,451 3:26 4,903 6:52 7,354 10:18 9,805 13:44
Army4,140
Economy1,200
Production490
Technology465
Support3,510
Undead
9,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,451 3:26 4,903 6:52 7,354 10:18 9,805 13:44
Army3,165
Economy1,650
Production580
Technology1,345
Support2,875
13:44 / 13:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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