Replay
  • UndeadDuda
    1. Dreadlord, level 4
  • UndeadOMedRosO
    1. Crypt Lord, level 2
vs
Game length
00:08:18
Patch
2.00
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 22, 2025 by Stowka
Game breakdown

Duda (Duda#1121)

113 APM

Heroes

  • DreadlordLevel 4
    1. Sleep level 2
    2. Vampiric Aura level 2

Units

  • Ghoul16
  • Acolyte7

Buildings

  • Ziggurat6
  • Crypt3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Haunted Gold Mine1
  • Halls of the Dead1
  • Necropolis1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 1245
Set 12 2 3 1
Used 62 32 101 46
Actions by type
Right clicks
398
Selections
155
Control group selections
241
Control groups set
18
Build and train orders
41
Abilities
13
Basic commands
33
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

OMedRosO (OMedRosO#1307)

110 APM

Heroes

  • Crypt LordLevel 2
    1. Carrion Beetles level 1
    2. Impale level 1

Units

  • Ghoul29
  • Acolyte13

Buildings

  • Ziggurat4
  • Nerubian Tower4
  • Haunted Gold Mine3
  • Crypt2
  • Altar of Darkness2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12456
Set 13 1 2 2 1
Used 80 13 4 19 14
Actions by type
Right clicks
447
Selections
136
Control group selections
130
Control groups set
19
Build and train orders
76
Abilities
14
Basic commands
62
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,976 2:04 3,953 4:09 5,929 6:13 7,905 8:18
Army1,920
Economy975
Production780
Technology520
Support1,595
Undead
7,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,976 2:04 3,953 4:09 5,929 6:13 7,905 8:18
Army3,480
Economy1,650
Production760
Technology720
Support1,295
8:18 / 8:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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