Replay
  • HumanBlade
    1. Archmage, level 5
    2. Blood Mage, level 3
  • Night ElfSini
    1. Demon Hunter, level 5
    2. Naga Sea Witch, level 4
vs
Game length
00:13:54
Patch
2.00
Downloads
32
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 20, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

235 APM

Heroes

  • ArchmageLevel 5
  • Blood MageLevel 3

Units

  • Rifleman13
  • Peasant9
  • Priest9
  • Footman5
  • Sorceress1

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Long Rifles
  • GunpowderLevel 2

Items

  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 55 15 8 4
Used 343 218 56 157
Group 5690
Set 7 4 1 1
Used 180 139 0 0
Actions by type
Right clicks
1039
Selections
600
Control group selections
1093
Control groups set
95
Build and train orders
94
Abilities
51
Basic commands
247
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Sini (McLarenF1GTR#1647)

265 APM

Heroes

  • Demon HunterLevel 5
  • Naga Sea WitchLevel 4

Units

  • Wisp30
  • Dryad11
  • Archer3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2

Buildings

  • Moon Well6
  • Altar of Elders5
  • Ancient of War3
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient Protector2
  • Hunter's Hall1

Upgrades

  • Ultravision
  • Abolish MagicLevel 2

Items

  • Moonstone2
  • Staff of Teleportation2
  • Potion of Healing2
  • Circlet of Nobility1
  • Staff of Preservation1
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 123456
Set 31 26 15 1 2 1
Used 397 241 84 275 195 122
Actions by type
Right clicks
1485
Selections
438
Control group selections
1314
Control groups set
76
Build and train orders
141
Abilities
55
Basic commands
96
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
7,705

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,581 3:28 5,163 6:57 7,744 10:25 10,325 13:54
Army4,710
Economy675
Production490
Technology535
Support1,295
NightelfData incomplete
10,325

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,581 3:28 5,163 6:57 7,744 10:25 10,325 13:54
Army2,865
Economy1,800
Production1,660
Technology740
Support3,260

Partial spend: actions with unknown prices are excluded.

13:54 / 13:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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