Replay
  • HumanBlade
    1. Archmage, level 3
  • Night ElfGrayWarden
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:32
Patch
2.00
Downloads
33
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6116)
File
.w3g
Uploaded
Jul 19, 2025 by kover2177
Game breakdown

Blade (Unique#22912)

233 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant19
  • Footman6
  • Rifleman1

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Arcane Vault1

Upgrades

  • Defend

Items

  • Circlet of Nobility2
  • Dust of Appearance1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 25 9 1 4
Used 106 27 32 138
Group 5670
Set 4 3 1 19
Used 145 115 13 0
Actions by type
Right clicks
543
Selections
184
Control group selections
576
Control groups set
66
Build and train orders
53
Abilities
1
Basic commands
63
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

GrayWarden (Maverick#2453)

275 APM

Heroes

  • Demon HunterLevel 2
  • Naga Sea WitchLevel 1

Units

  • Wisp14
  • Archer8

Buildings

  • Moon Well5
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of War1
  • Ancient of Wonders1
  • Hunter's Hall1

Upgrades

  • Improved Bows

Control groups

Group 12345
Set 32 6 2 3 1
Used 253 4 248 181 10
Actions by type
Right clicks
535
Selections
324
Control group selections
696
Control groups set
44
Build and train orders
40
Abilities
22
Basic commands
88
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
5,400

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,350 1:38 2,700 3:16 4,050 4:54 5,400 6:32
Army1,015
Economy1,810
Production340
Technology610
Support1,625
Nightelf
4,280

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,350 1:38 2,700 3:16 4,050 4:54 5,400 6:32
Army1,040
Economy840
Production510
Technology690
Support1,200
6:32 / 6:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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