Replay
  • HumanStarbuck
    1. Archmage, level 4
    2. Blood Mage, level 4
  • Night ElfMoon
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:18:43
Patch
2.00
Downloads
143
Springtime 1.3
Download map
Highlight
Gold highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 14, 2025 by Stowka
Game breakdown

Starbuck (StarBuck#2732)

281 APM

Heroes

  • ArchmageLevel 4
  • Blood MageLevel 4

Units

  • Peasant11
  • Rifleman11
  • Ice Troll Berserker9
  • Footman8
  • Sorceress4
  • Priest3

Buildings

  • Farm11
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long RiflesLevel 2
  • Priest TrainingLevel 2
  • GunpowderLevel 4
  • Sorceress Training

Items

  • Scroll of Healing1
  • Dust of Appearance1

Control groups

Group 12345
Set 55 2 1 15 1
Used 847 131 509 493 0
Actions by type
Right clicks
1516
Selections
835
Control group selections
1980
Control groups set
74
Build and train orders
166
Abilities
66
Basic commands
552
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Moon (Moon#35134)

286 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp22
  • Druid of the Claw13
  • Ice Troll Berserker9
  • Archer5

Buildings

  • Tree of Life6
  • Moon Well5
  • Altar of Elders2
  • Ancient of War2
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • UltravisionLevel 2
  • Druid of the Claw TrainingLevel 3
  • Mark of the ClawLevel 2

Items

  • Orb of Venom3
  • Boots of Speed1
  • Staff of Preservation1
  • Staff of Teleportation1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 164 94 46 37 1
Used 570 589 361 39 247
Group 67890
Set 3 4 3 3 3
Used 317 91 0 0 0
Actions by type
Right clicks
1591
Selections
502
Control group selections
2214
Control groups set
358
Build and train orders
182
Abilities
64
Basic commands
339
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

HumanData incomplete
11,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,816 4:40 7,633 9:21 11,449 14:02 15,265 18:43 U U U U U U U U U
Army6,565
Economy825
Production670
Technology715
Support2,290

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
15,265

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,816 4:40 7,633 9:21 11,449 14:02 15,265 18:43 U U U U U U U U U
Army6,170
Economy3,360
Production970
Technology1,425
Support3,340

Partial spend: actions with unknown prices are excluded.

18:43 / 18:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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