Replay
  • UndeadDrotaverine
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 4
  • HumanAtheistP
    1. Archmage, level 9
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:28:22
Patch
2.00
Downloads
38
Concealed Hill
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 13, 2025 by Stowka
Game breakdown

Drotaverine (Drotaverine#2285)

261 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 4

Units

  • Crypt Fiend10
  • Ghoul7
  • Obsidian Statue7
  • Acolyte6
  • Banshee6
  • Abomination2

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Halls of the Dead2
  • Temple of the Damned2
  • Crypt1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Backpack
  • Destroyer Form
  • Ghoul Frenzy
  • Disease Cloud
  • Creature AttackLevel 3
  • Web
  • Banshee TrainingLevel 3
  • Exhume Corpses
  • Skeletal MasteryLevel 2
  • Necromancer Training

Items

  • Rod of Necromancy3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Potion of Mana2
  • Wand of Negation1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12345
Set 96 18 1 4 1
Used 901 767 227 228 98
Actions by type
Right clicks
3028
Selections
1316
Control group selections
2221
Control groups set
120
Build and train orders
210
Abilities
129
Basic commands
310
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
5

AtheistP (saleex#21837)

341 APM

Heroes

  • ArchmageLevel 9
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant37
  • Flying Machine13
  • Footman10
  • Knight8
  • Spell Breaker7
  • Mortar Team5

Buildings

  • Farm11
  • Scout Tower8
  • Guard Tower7
  • Arcane Tower4
  • Barracks2
  • Castle2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Lumber HarvestingLevel 3
  • SwordsLevel 2
  • Flak Cannons
  • Animal War Training
  • Plating
  • Control Magic
  • Fragmentation Shards

Items

  • Potion of Healing5
  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Tome of Retraining3
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Staff of Sanctuary2
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 1234567
Set 104 21 17 4 1 1 2
Used 2125 538 60 1231 154 301 46
Actions by type
Right clicks
2787
Selections
1261
Control group selections
4455
Control groups set
150
Build and train orders
300
Abilities
77
Basic commands
535
Item uses
11
Subgroup switches
0
Units removed from queue
6
Escape presses
1

Timeline

UndeadData incomplete
13,595

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,785 7:05 9,570 14:11 14,355 21:16 19,140 28:22
Army5,800
Economy450
Production1,010
Technology1,715
Support4,620

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
19,140

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,785 7:05 9,570 14:11 14,355 21:16 19,140 28:22
Army7,015
Economy3,160
Production790
Technology2,080
Support6,095

Partial spend: actions with unknown prices are excluded.

28:22 / 28:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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