Replay
  • Night ElfStiCkla
    1. Demon Hunter, level 3
  • HumanLovelySnOw
    1. Goblin Tinker, level 3
vs
Game length
00:10:34
Patch
2.00
Downloads
29
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 13, 2025 by Stowka
Game breakdown

StiCkla (StiCkla#2609)

245 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp18
  • Archer12
  • Glaive Thrower2

Buildings

  • Ancient of War6
  • Moon Well5
  • Ancient Protector3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon

Items

  • Circlet of Nobility1

Control groups

Group 12345
Set 60 20 5 4 10
Used 162 131 33 42 0
Group 67890
Set 3 6 1 2 4
Used 0 0 10 20 1
Actions by type
Right clicks
1428
Selections
348
Control group selections
399
Control groups set
115
Build and train orders
78
Abilities
58
Basic commands
103
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
5

LovelySnOw (LovelySnOw#1718)

152 APM

Heroes

  • Goblin TinkerLevel 3

Units

  • Footman21
  • Peasant14

Buildings

  • Scout Tower10
  • Guard Tower8
  • Farm5
  • Arcane Tower2
  • Barracks1
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Masonry

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2

Control groups

Group 1345
Set 33 2 5 1
Used 112 137 98 20
Actions by type
Right clicks
678
Selections
309
Control group selections
367
Control groups set
41
Build and train orders
77
Abilities
6
Basic commands
78
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:38 3,245 5:17 4,868 7:55 6,490 10:34
Army1,980
Economy1,080
Production1,080
Technology0
Support1,840
Human
6,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,623 2:38 3,245 5:17 4,868 7:55 6,490 10:34
Army2,835
Economy1,050
Production340
Technology850
Support1,415
10:34 / 10:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays