Replay
  • Night ElfPaTo
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 4
  • UndeadKraV
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dreadlord, level 2
vs
Game length
00:16:10
Patch
2.00
Downloads
35
Northern Isles
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 12, 2025 by kover2177
Game breakdown

PaTo (PaTo#12362)

257 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 4

Units

  • Wisp34
  • Dryad13
  • Huntress3
  • Goblin Shredder2
  • Druid of the Claw2
  • Archer1

Buildings

  • Moon Well5
  • Ancient of Wonders2
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • UltravisionLevel 2
  • Nature's Blessing
  • Strength of the WildLevel 4
  • Abolish Magic
  • Reinforced HidesLevel 5
  • Upgrade Moon Glaive
  • Sentinel
  • Druid of the Claw Training
  • Well SpringLevel 2

Items

  • Scroll of Town Portal2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234
Set 477 54 4 104
Used 357 58 6 84
Group 5789
Set 5 9 1 1
Used 18 162 212 175
Actions by type
Right clicks
1195
Selections
781
Control group selections
1072
Control groups set
655
Build and train orders
124
Abilities
72
Basic commands
187
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

KraV (KraV#21403)

235 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • DreadlordLevel 2

Units

  • Ghoul13
  • Acolyte12
  • Gargoyle7
  • Obsidian Statue3

Buildings

  • Ziggurat5
  • Crypt3
  • Altar of Darkness2
  • Nerubian Tower2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Haunted Gold Mine1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Orb of Corruption2
  • Wand of Negation1
  • Potion of Mana1
  • Sacrificial Skull1

Control groups

Group 1234
Set 328 102 13 12
Used 348 211 69 0
Actions by type
Right clicks
1733
Selections
599
Control group selections
628
Control groups set
455
Build and train orders
120
Abilities
70
Basic commands
118
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
12,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 4:02 6,258 8:05 9,386 12:07 12,515 16:10
Army3,860
Economy2,380
Production640
Technology1,445
Support4,190

Partial spend: actions with unknown prices are excluded.

Undead
9,275

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 4:02 6,258 8:05 9,386 12:07 12,515 16:10
Army3,385
Economy1,125
Production1,100
Technology1,020
Support2,645
16:10 / 16:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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