Replay
  • UndeadKraV
    1. Crypt Lord, level 5
    2. Death Knight, level 3
    3. Lich, level 2
  • OrcTiesioG
    1. Far Seer, level 4
    2. Tauren Chieftain, level 3
    3. Shadow Hunter, level 3
vs
Game length
00:19:50
Patch
2.00
Downloads
37
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 12, 2025 by kover2177
Game breakdown

KraV (KraV#21403)

234 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Crypt Fiend10
  • Acolyte8
  • Obsidian Statue6
  • Banshee6
  • Ghoul3
  • Frost Wyrm2

Buildings

  • Ziggurat8
  • Haunted Gold Mine3
  • Crypt2
  • Altar of Darkness2
  • Nerubian Tower2
  • Slaughterhouse2
  • Temple of the Damned2
  • Graveyard1
  • Tomb of Relics1
  • Halls of the Dead1
  • Necropolis1
  • Black Citadel1
  • Spirit Tower1
  • Boneyard1

Upgrades

  • Creature AttackLevel 2
  • Destroyer Form
  • Burrow
  • Banshee Training

Items

  • Scroll of Healing4
  • Rod of Necromancy2
  • Sacrificial Skull2
  • Potion of Mana2
  • Potion of Lesser Invulnerability2
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 364 165 36 11
Used 694 493 87 1
Actions by type
Right clicks
1675
Selections
661
Control group selections
1275
Control groups set
576
Build and train orders
155
Abilities
58
Basic commands
143
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
0

TiesioG (Aisteina#2342)

238 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 3
  • Shadow HunterLevel 3

Units

  • Peon11
  • Troll Headhunter/Berserker9
  • Troll Headhunter/Berserker5
  • Tauren5
  • Spirit Walker3
  • Wind Rider3
  • Goblin Shredder1
  • Kodo Beast1

Buildings

  • Orc Burrow8
  • Altar of Storms2
  • Tauren Totem2
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1
  • Beastiary1
  • Watch Tower1
  • Great Hall1

Upgrades

  • Spirit Walker TrainingLevel 2
  • Berserker Upgrade
  • Pulverize
  • Ranged WeaponsLevel 3
  • Reinforced Defenses
  • Armor
  • War Drums Damage Increase
  • Envenomed Spears

Items

  • Lesser Clarity Potion6
  • Healing Salve5
  • Scroll of Healing4
  • Scroll of Speed3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Tiny Great Hall1
  • Orb of Lightning1
  • Potion of Healing1

Control groups

Group 1234
Set 3 5 72 8
Used 8 31 691 468
Group 5890
Set 1 5 1 2
Used 0 91 122 111
Actions by type
Right clicks
1773
Selections
827
Control group selections
1522
Control groups set
97
Build and train orders
249
Abilities
65
Basic commands
106
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
14,245

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 4:57 7,455 9:55 11,183 14:52 14,910 19:50
Army5,410
Economy1,500
Production1,500
Technology1,140
Support4,695
OrcData incomplete
14,910

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,728 4:57 7,455 9:55 11,183 14:52 14,910 19:50
Army5,300
Economy1,210
Production955
Technology1,090
Support6,355

Partial spend: actions with unknown prices are excluded.

19:50 / 19:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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