Replay
  • HumanHawK
    1. Archmage, level 6
    2. Mountain King, level 4
  • HumanBlade
    1. Archmage, level 6
    2. Pandaren Brewmaster, level 4
vs
Game length
00:17:48
Patch
2.00
Downloads
32
Autumn Leaves 2.0
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 12, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

242 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 4

Units

  • Peasant22
  • Footman9
  • Priest8
  • Spell Breaker8
  • Forest Troll Berserker1
  • Ogre Mauler1

Buildings

  • Farm9
  • Scout Tower5
  • Arcane Tower4
  • Arcane Vault3
  • Arcane Sanctum3
  • Altar of Kings2
  • Blacksmith2
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Priest Training
  • SwordsLevel 2
  • Plating

Items

  • Circlet of Nobility3
  • Scroll of Regeneration3
  • Potion of Healing3
  • Lesser Clarity Potion2
  • Scroll of Healing2
  • Boots of Speed1

Control groups

Group 1234
Set 133 21 17 26
Used 541 233 151 142
Group 5678
Set 2 6 11 1
Used 96 4 15 21
Actions by type
Right clicks
1231
Selections
1022
Control group selections
1203
Control groups set
217
Build and train orders
152
Abilities
75
Basic commands
273
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Blade (Unique#22912)

260 APM

Heroes

  • ArchmageLevel 6
  • Pandaren BrewmasterLevel 4

Units

  • Peasant19
  • Priest12
  • Footman11
  • Spell Breaker7

Buildings

  • Farm9
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Town Hall1
  • Blacksmith1

Upgrades

  • Priest Training
  • Swords
  • Plating

Items

  • Circlet of Nobility1
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Scroll of Regeneration1

Control groups

Group 1234560
Set 117 25 15 16 7 4 35
Used 437 255 55 178 179 163 3
Actions by type
Right clicks
1536
Selections
935
Control group selections
1270
Control groups set
219
Build and train orders
120
Abilities
132
Basic commands
297
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
12,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,184 4:27 6,368 8:54 9,551 13:21 12,735 17:48
Army4,560
Economy2,035
Production970
Technology670
Support4,500
Human
9,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,184 4:27 6,368 8:54 9,551 13:21 12,735 17:48
Army4,610
Economy1,810
Production640
Technology320
Support1,935
17:48 / 17:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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