Replay
  • Night ElfSonik
    1. Demon Hunter, level 2
  • OrcOxx
    1. Blademaster, level 2
vs
Game length
00:05:19
Patch
2.00
Downloads
30
Tidehunters 1.2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 12, 2025 by kover2177
Game breakdown

Sonik (IronSonik#2342)

147 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp17
  • Archer4

Buildings

  • Moon Well4
  • Tree of Ages2
  • Altar of Elders1
  • Ancient of War1

Items

  • Boots of Speed1
  • Staff of Teleportation1

Control groups

Group 12456
Set 85 20 1 2 1
Used 103 38 177 133 110
Actions by type
Right clicks
302
Selections
85
Control group selections
561
Control groups set
109
Build and train orders
39
Abilities
13
Basic commands
65
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Oxx (Oxx#21341)

169 APM

Heroes

  • BlademasterLevel 2

Units

  • Peon12
  • Grunt2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Beastiary1
  • Tauren Totem1

Items

  • Healing Salve3
  • Dust of Appearance2
  • Scroll of Speed1
  • Circlet of Nobility1

Control groups

Group 12345
Set 3 1 3 2 1
Used 129 67 132 82 283
Actions by type
Right clicks
408
Selections
102
Control group selections
693
Control groups set
10
Build and train orders
53
Abilities
5
Basic commands
79
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Nightelf
3,630

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 936 1:56 1,873 3:53 2,809 5:49 3,745 7:46
Army520
Economy1,020
Production330
Technology640
Support1,120
Orc
3,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 936 1:56 1,873 3:53 2,809 5:49 3,745 7:46
Army400
Economy900
Production640
Technology315
Support1,490
7:46 / 7:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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