Replay
  • OrcFourthAge
    1. Far Seer, level 3
    2. Tauren Chieftain, level 3
  • HumanSoftIceCream
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Pandaren Brewmaster, level 3
vs
Game length
00:14:39
Patch
2.00
Downloads
37
Melting Valley 2
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 10, 2025 by Stowka
Game breakdown

FourthAge (fourthAge#1445)

81 APM

Heroes

  • Far SeerLevel 3
    1. Feral Spirit level 2
    2. Chain Lightning level 1
  • Tauren ChieftainLevel 3
    1. Endurance Aura level 1
    2. War Stomp level 2

Units

  • Troll Headhunter/Berserker9
  • Peon7
  • Spirit Walker3
  • Tauren3
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Fortress1

Upgrades

  • Ranged Weapons
  • Spirit Walker TrainingLevel 2
  • Armor
  • Berserker Upgrade
  • Pulverize

Items

  • Scroll of Speed3
  • Lesser Clarity Potion2
  • Healing Salve2
  • Orb of Lightning1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 36 1 1 3 1 1
Used 226 1 0 9 8 0
Actions by type
Right clicks
474
Selections
236
Control group selections
244
Control groups set
43
Build and train orders
92
Abilities
18
Basic commands
43
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

SoftIceCream (SoftIceCream#11120)

123 APM

Heroes

  • ArchmageLevel 4
    1. Summon Water Elemental level 2
    2. Brilliance Aura level 2
  • Mountain KingLevel 3
    1. Storm Bolt level 2
    2. Thunder Clap level 1
  • Pandaren BrewmasterLevel 3
    1. Breath of Fire level 2
    2. Drunken Brawler level 1

Units

  • Peasant10
  • Footman5
  • Spell Breaker5
  • Priest2
  • Sorceress2

Buildings

  • Farm7
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1

Upgrades

  • Defend
  • Priest TrainingLevel 2
  • Control Magic
  • Sorceress Training

Items

  • Potion of Healing1
  • Staff of Sanctuary1
  • Scroll of Healing1
  • Boots of Speed1

Control groups

Group 1458
Set 25 9 2 4
Used 10 142 112 5
Actions by type
Right clicks
829
Selections
388
Control group selections
269
Control groups set
40
Build and train orders
129
Abilities
31
Basic commands
66
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

OrcData incomplete
7,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,873 3:39 3,745 7:19 5,618 10:59 7,490 14:39
Army2,910
Economy525
Production630
Technology815
Support2,610

Partial spend: actions with unknown prices are excluded.

Human
6,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,873 3:39 3,745 7:19 5,618 10:59 7,490 14:39
Army2,330
Economy750
Production640
Technology935
Support1,990
14:39 / 14:39
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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