Replay
  • UndeadNioOfIda
    1. Pit Lord, level 6
    2. Death Knight, level 2
  • HumanTaro
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:13:50
Patch
2.00
Downloads
36
Shallow Grave
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 10, 2025 by Stowka
Game breakdown

NioOfIda (SilversGodot#1888)

115 APM

Heroes

  • Pit LordLevel 6
  • Death KnightLevel 2

Units

  • Necromancer10
  • Obsidian Statue5
  • Ghoul4
  • Meatwagon3
  • Acolyte2

Buildings

  • Ziggurat6
  • Temple of the Damned3
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Backpack
  • Exhume Corpses
  • Skeletal Mastery
  • Necromancer TrainingLevel 2
  • Disease Cloud
  • Unholy Strength

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 12345
Set 1 5 2 21 10
Used 41 16 29 81 49
Actions by type
Right clicks
658
Selections
339
Control group selections
216
Control groups set
39
Build and train orders
144
Abilities
29
Basic commands
114
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Taro (Taro#12797)

185 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant27
  • Footman7
  • Priest6
  • Gryphon Rider3
  • Rifleman1
  • Dragonhawk Rider1

Buildings

  • Farm14
  • Scout Tower7
  • Guard Tower6
  • Gryphon Aviary4
  • Arcane Sanctum3
  • Altar of Kings2
  • Keep2
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • MasonryLevel 2
  • Lumber HarvestingLevel 2
  • SwordsLevel 3
  • Priest Training
  • Animal War Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1

Control groups

Group 12345
Set 5 10 9 128 3
Used 204 98 108 490 30
Actions by type
Right clicks
613
Selections
397
Control group selections
930
Control groups set
155
Build and train orders
124
Abilities
17
Basic commands
223
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
8,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,031 3:27 6,063 6:55 9,094 10:22 12,125 13:50
Army3,620
Economy150
Production1,125
Technology1,220
Support2,245
Human
12,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,031 3:27 6,063 6:55 9,094 10:22 12,125 13:50
Army3,000
Economy2,410
Production1,530
Technology1,575
Support3,610
13:50 / 13:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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