Replay
  • HumanTiMofan
    1. Archmage, level 4
vs
Game length
00:07:41
Patch
2.00
Downloads
37
Hammerfall
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 7, 2025 by kover2177
Game breakdown

TiMofan (巴黎街头落满樱花#3798)

256 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant21
  • Footman9

Buildings

  • Farm4
  • Arcane Vault2
  • Arcane Tower2
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Town Hall1
  • Lumber Mill1

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 12345
Set 128 10 22 4 3
Used 322 30 51 118 103
Actions by type
Right clicks
501
Selections
338
Control group selections
624
Control groups set
167
Build and train orders
119
Abilities
31
Basic commands
147
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Drotaverine (Drotaverine#2285)

273 APM

Heroes

  • Crypt LordLevel 3

Units

  • Acolyte20
  • Ghoul15

Buildings

  • Crypt5
  • Ziggurat5
  • Haunted Gold Mine4
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Graveyard1
  • Necropolis1
  • Spirit Tower1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 12345
Set 16 1 1 1 1
Used 102 277 279 117 83
Actions by type
Right clicks
777
Selections
221
Control group selections
858
Control groups set
20
Build and train orders
84
Abilities
23
Basic commands
49
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
5,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,046 1:55 4,093 3:50 6,139 5:45 8,185 7:41
Army1,215
Economy1,960
Production340
Technology780
Support1,660
Undead
8,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,046 1:55 4,093 3:50 6,139 5:45 8,185 7:41
Army1,800
Economy2,625
Production1,180
Technology885
Support1,695
7:41 / 7:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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