Replay
  • UndeadPink
    1. Death Knight, level 4
    2. Dark Ranger, level 3
    3. Lich, level 4
  • UndeadDrotaverine
    1. Crypt Lord, level 4
    2. Firelord, level 2
vs
Game length
00:13:11
Patch
2.00
Downloads
35
Last Refuge 1.5
Download map
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 7, 2025 by kover2177
Game breakdown

Pink (FatQ#31823)

328 APM

Heroes

  • Death KnightLevel 4
  • Dark RangerLevel 3
  • LichLevel 4

Units

  • Acolyte8
  • Obsidian Statue8
  • Crypt Fiend7
  • Ghoul3
  • Goblin Shredder2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Spirit Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer FormLevel 2

Items

  • Wand of Negation5
  • Rod of Necromancy3
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 49 11 2 5 5
Used 496 250 511 235 202
Actions by type
Right clicks
1486
Selections
597
Control group selections
1694
Control groups set
72
Build and train orders
165
Abilities
63
Basic commands
211
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
2

Drotaverine (Drotaverine#2285)

243 APM

Heroes

  • Crypt LordLevel 4
  • FirelordLevel 2

Units

  • Ghoul18
  • Necromancer8
  • Crypt Fiend6
  • Acolyte5

Buildings

  • Ziggurat4
  • Crypt2
  • Halls of the Dead2
  • Temple of the Damned2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1

Upgrades

  • Skeletal Mastery
  • Necromancer Training
  • WebLevel 2

Items

  • Rod of Necromancy4
  • Potion of Mana4
  • Potion of Healing2
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 51 11 1 5 1
Used 190 320 268 135 42
Actions by type
Right clicks
1265
Selections
532
Control group selections
955
Control groups set
69
Build and train orders
178
Abilities
21
Basic commands
138
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
9,625

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,406 3:17 4,813 6:35 7,219 9:53 9,625 13:11
Army4,215
Economy600
Production700
Technology965
Support3,145

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
9,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,406 3:17 4,813 6:35 7,219 9:53 9,625 13:11
Army4,610
Economy375
Production890
Technology890
Support2,745

Partial spend: actions with unknown prices are excluded.

13:11 / 13:11
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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