Replay
  • HumanHawK
    1. Archmage, level 7
    2. Blood Mage, level 5
  • Night ElfAspect
    1. Demon Hunter, level 6
    2. Naga Sea Witch, level 5
    3. Priestess of the Moon, level 5
vs
Game length
00:36:12
Patch
2.00
Downloads
66
Hammerfall
Download map
Highlight
Silver highlight
Game
1v1 on patch 2.00 (build 6115)
File
.w3g
Uploaded
Jul 7, 2025 by kover2177
Game breakdown

HawK (HawK#2797)

275 APM

Heroes

  • ArchmageLevel 7
  • Blood MageLevel 5

Units

  • Peasant23
  • Spell Breaker17
  • Footman11
  • Flying Machine8
  • Rifleman7
  • Sorceress6
  • Mortar Team6
  • Priest4
  • Siege Engine1

Buildings

  • Farm10
  • Scout Tower6
  • Arcane Vault4
  • Arcane Tower3
  • Lumber Mill3
  • Town Hall2
  • Arcane Sanctum2
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Workshop1
  • Cannon Tower1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Long Rifles
  • Gunpowder
  • Priest TrainingLevel 2
  • PlatingLevel 2
  • Sorceress TrainingLevel 2
  • SwordsLevel 2
  • Fragmentation Shards
  • Flak Cannons
  • Flying Machine Bombs

Items

  • Scroll of Healing5
  • Lesser Clarity Potion4
  • Scroll of Regeneration4
  • Potion of Lesser Invulnerability4
  • Tome of Retraining2
  • Scroll of Town Portal2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1
  • Orb of Slow1
  • Staff of Sanctuary1

Control groups

Group 12345
Set 168 44 19 17 4
Used 1602 1033 256 244 168
Group 6780
Set 3 7 2 1
Used 17 17 34 1
Actions by type
Right clicks
2870
Selections
2252
Control group selections
3372
Control groups set
265
Build and train orders
216
Abilities
262
Basic commands
589
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Aspect (Aspect#21972)

247 APM

Heroes

  • Demon HunterLevel 6
  • Naga Sea WitchLevel 5
  • Priestess of the MoonLevel 5

Units

  • Wisp33
  • Archer9
  • Druid of the Claw8
  • Dryad4
  • Faerie Dragon3
  • Mountain Giant1

Buildings

  • Moon Well8
  • Ancient of Wonders3
  • Ancient of Lore3
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Improved Bows
  • Strength of the WildLevel 3
  • Reinforced HidesLevel 3
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Marksmanship
  • Well Spring
  • Mark of the Claw
  • Ultravision
  • Nature's Blessing
  • Resistant Skin
  • Hardened Skin

Items

  • Scroll of Healing9
  • Moonstone5
  • Anti-magic Potion5
  • Lesser Clarity Potion4
  • Scroll of Town Portal4
  • Orb of Venom3
  • Staff of Preservation2
  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 12345
Set 328 61 15 3 1
Used 1456 967 303 86 290
Actions by type
Right clicks
2899
Selections
1311
Control group selections
3102
Control groups set
408
Build and train orders
281
Abilities
173
Basic commands
660
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
22,660

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,665 9:03 11,330 18:06 16,995 27:09 22,660 36:12
Army10,120
Economy2,495
Production780
Technology1,535
Support7,730
Nightelf
19,010

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,665 9:03 11,330 18:06 16,995 27:09 22,660 36:12
Army4,605
Economy2,660
Production945
Technology1,300
Support9,500
36:12 / 36:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays